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Hi Michel,
Do you want to render the virtual studio or world in 360 degrees in Unreal?
That would require using other Camera actors in Unreal that support it, cause Aximmetry Camera actors do not natively support it. And even Unreal doesn't have Camera actors that support it, usually, people do this by using plugins.
We might be able to help you achieve what you want by customizing Aximmetry Cameras, but we need to know exactly what you want to achieve. Please give us as many details as possible.
Warmest regards,