Hi TwentyStudios
Indeed, two projects. That is what I tried to describe, sorry.
The first project:
I still have this horrible black plane in my project. No tut say something about it. Everything works, the Tracker, The moving, The actualisation. But in Aximetry I cannot find, where I can turn off this black plane. I cannot find this plane in the Unrealproject. where can I turn off this black plane?
The second project:
When I try to build up the scene from scratch. I open UEforAximmetry. After defining the Scene and putting in the camera, I baked it every time. When I drop it into the aximmetry-scene - I tried inport the new Unreal-scene and substitute the existing one (thats why both are visible) - why aximmetry don't recognize the camera. In the other projects, I noticed, that Aximmetry recognize the camera and enlarged. What can I do for that?
Do you understand better, what I mean?
Thanks for your help
best Daniel