HOW TO MAKE WIDGET ON AXIMETRY (AR STATS FOR E-SPORTS BROADCAST)

 

I want to Lern how to make ar widget on AXIMETRY like this
https://www.youtube.com/watch?v=Q2B-DJMaYec

Cr.Rho Izquierdo Art


   pathom

 
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Eifert@Aximmetry
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Hi,

Depending on which engine you want to render the AR widget, Aximmetry or Unreal, the process will be different.

If you want it to be rendered by Unreal, then I can help with how to transfer data to Unreal from Aximmetry. And how to process it. For example, if you will have lots of data, then you will likely want to pass them to Unreal in one text pin like it is detailed here: https://my.aximmetry.com/post/1921-linking-unreal-text-in-aximmetry I can give a more detailed description of how to do it.

If you want it to be rendered by Aximmetry, then I can even help with how to make the graphics, like the data bars near the avatars.

There are some basic examples in the Tutorial and Samples package: https://my.aximmetry.com/User/MyPackages   [Tutorials]:Data Visualization\


Also, note that in the video they used a virtual camera compound:

Do you want the project to be solely AR?
Or do you want to actually mix it with virtual billboards (talents) and AR elements in front of them, and a virtual scene behind them?
Or for example, mix the AR scene with led walls?

Warmest regards,

 
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pathom
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Thank for Support.

-I use UE5 and want to show about team player stats.(In E-Sports) in front of talants. it look like in picture and data will sync by google sheet api.

Regards.

 
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Eifert@Aximmetry
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Hi,

Just to be clear:
By talent you mean the player's avatar near data, like here:

You will get these avatar pictures through google sheet API.

Or you want billboards of talents, who are in a studio with green background. And being keyed out into your virtual world. Like it is detailed here:
https://aximmetry.com/learn/tutorials/for-studio-operators/setting-up-virtual-sets-with-vr-cameras/
Then these keyed-out talents could point to the widget (google sheet data). In this case, you might not want to use our AR compound, but only the VR camera compound alone.

Or you want the player's avatar near data and background rendered by Unreal. This wouldn't be an AR production as you would have no real-world background.


Do you want to read the data of a google spreadsheet with Aximmetry? The spreadsheet is updated by a 3rd party? Cause then you might not have API access.
Even if you don't have API key, but the document is public, you might be able to reach it using an endpoint, like this: https://docs.google.com/spreadsheets/d/{spreadsheetId}/pub?gid={sheetId}&output=csv&range={range}
However, this will probably not work with frequent reads.
You can use the HTTP Request module to read data like that.


Also, note that Aximmetry can also render widgets like that. You might don't even want to use Unreal for it.
We have some examples of Aximmetry rendering data in the Tutorials and Samples package under the [Tutorials]:Data Visualization\ folder.
You can download Tutorials and Samples package from here if you didn't install it with Aximmetry: https://my.aximmetry.com/User/MyPackages 

Warmest regards,