Get Aximmetry Transformation:
This node will show up as a transformation input pin on the Unreal Project module in Aximmetry.
You can connect any transformation you want. However if you want to can control this transformation
from Aximmetry in Edit mode, you can use a Scene Node:
? Insert a Scene Node in your Aximmetry compound
? Connect its World Transf output to the Unreal Project module
(it is hidden by default - click the button in the upper right corner of the node to reveal it)
? Enable Edit mode by choosing an output in the Edit / Edit Scene On menu
(make sure the Preview output of the virtual cam module is connected to this output)
? Select the Scene Node in the compound
? You can move / rotate / scale the transform by using the handles in the output viewport
?I‘m sorry,but where is Enable Edit mode by choosing an output in the Edit / Edit Scene On menu
I can't contrl the transform, Do you have video tutorial
?I‘m sorry,but where is Enable Edit mode by choosing an output in the Edit / Edit Scene On menu
I can't contrl the transform, Do you have video tutorial
If you are asking for basic aximmetry 3d scene editing you can watch the follwoing videos
https://aximmetry.com/en/documentation2/video-tutorials/for-content-creators/getting-started-02-3d
https://aximmetry.com/en/documentation2/video-tutorials/for-content-creators/pin-data-types-04-transformation-collection
And for unreal projects you can watch this video
https://www.youtube.com/watch?v=AzkyS0Uwvqo