ERROR - The system cannot find the path specified

 

What this could be ?



LogSlate: Icons.Toolbar.Settings

LogSlate: ListView

LogSlate: SoftwareCursor_CardinalCross

LogSlate: SoftwareCursor_Grab

LogSlate: TableView.DarkRow

LogSlate: TableView.Row

LogSlate: TreeView

SourceControl: Source control is disabled

SourceControl: Source control is disabled

SourceControl: Source control is disabled

LogUObjectArray: 20552 objects as part of root set at end of initial load.

LogUObjectAllocator: 5582864 out of 0 bytes used by permanent object pool.

LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool

LogPython: Using Python 3.9.7

LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.

LogTcpMessaging: Initializing TcpMessaging bridge

LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 73941BD045674835D07649B4131FADBD | Instance: C7736B914BDE721B11F7EB92E07A3181 (NOTRE_SERVER_1-21584).

SourceControl: Source control is disabled

LogUProjectInfo: Found projects:

SourceControl: Source control is disabled

SourceControl: Source control is disabled

LogOpenImageDenoise: OIDN starting up

LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

LogCollectionManager: Loaded 0 collections in 0.001768 seconds

LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Collections/' took 0.00s

LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Content/Developers/NotreVisage/Collections/' took 0.00s

LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Content/Collections/' took 0.00s

LogEngine: Initializing Engine...

LogStylusInput: Initializing StylusInput subsystem.

LogStats: UGameplayTagsManager::InitializeManager -  0.000 s

LogInit: Initializing FReadOnlyCVARCache

LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)

LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000

LogAIModule: Creating AISystem for world Untitled

LogAudio: Display: Initializing Audio Device Manager...

LogAudio: Display: Loading Default Audio Settings Objects...

LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).

LogAudio: Display: Registering Engine Module Parameter Interfaces...

LogAudio: Display: Audio Device Manager Initialized

LogAudio: Display: Creating Audio Device:                 Id: 1, Scope: Shared, Realtime: True

LogAudioMixer: Display: Audio Mixer Platform Settings:

LogAudioMixer: Display:     Sample Rate:                          48000

LogAudioMixer: Display:     Callback Buffer Frame Size Requested: 1024

LogAudioMixer: Display:     Callback Buffer Frame Size To Use:    1024

LogAudioMixer: Display:     Number of buffers to queue:           2

LogAudioMixer: Display:     Max Channels (voices):                0

LogAudioMixer: Display:     Number of Async Source Workers:       0

LogAudio: Display: AudioDevice MaxSources: 32

LogAudio: Display: Audio Spatialization Plugin: None (built-in).

LogAudio: Display: Audio Reverb Plugin: None (built-in).

LogAudio: Display: Audio Occlusion Plugin: None (built-in).

LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'

LogAudioMixer: Display: Using Audio Hardware Device DVS Transmit  1-2 (Dante Virtual Soundcard)

LogAudioMixer: Display: Initializing Sound Submixes...

LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'

LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'

LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1

 LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1

LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1

LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1

LogInit: FAudioDevice initialized.

LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.

LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.

LogInit: Texture streaming: Enabled

LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-0+++UE5+Release-5.0

LogEngineSessionManager: EngineSessionManager initialized

LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"

LogLiveCoding: Display: Starting LiveCoding

LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development

LogLiveCoding: Display: First instance in process group "UE_parque_0x4f066e13", spawning console

LogLiveCoding: Display: Waiting for server

LogLiveCoding: Display: Successfully initialized, removing startup thread

LogInit: Transaction tracking system initialized

BlueprintLog: New page: Editor Load

LocalizationService: Localization service is disabled

TimingProfiler: Initialize

TimingProfiler: OnSessionChanged

LoadingProfiler: Initialize

 LoadingProfiler: OnSessionChanged

NetworkingProfiler: Initialize

NetworkingProfiler: OnSessionChanged

MemoryProfiler: Initialize

MemoryProfiler: OnSessionChanged

LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Content/' took 0.01s

LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.

LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()

SourceControl: Source control is disabled

 LogUnrealEdMisc: Loading editor; pre map load, took 7.570

Cmd: MAP LOAD FILE="D:/Aximetry/A-Novos Cenarios/PARQUE/Content/CityPark/Maps/Showcase.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3

LightingResults: New page: Lighting Build

LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true

LogSlate: InvalidateAllWidgets triggered.  All widgets were invalidated

MapCheck: New page: Map Check

LightingResults: New page: Lighting Build

LogAudio: Display: Audio Device unregistered from world 'None'.

LogUObjectHash: Compacting FUObjectHashTables data took   0.45ms

LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/CityPark/Textures/BaseTextures/TC_HDR01.TC_HDR01', its maximum texture size has been explicitly set to 512.

LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/CityPark/Meshes/Flora/Ivy/SM_Ivy2_01) ...

LogAudio: Display: Audio Device (ID: 1) registered with world 'Showcase'.

LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)

LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000

LogAIModule: Creating AISystem for world Showcase

LogEditorServer: Finished looking for orphan Actors (0.000 secs)

LogRenderer: Warning: Deprectaed CVar r.BasePassOutputsVelocity is set to 1. Remove and use r.VelocityOutputPass instead.

LogRenderer: Warning: Deprectaed CVar r.VertexDeformationOutputsVelocity is set to 1. Remove and use r.Velocity.EnableVertexDeformation instead.

LogUObjectHash: Compacting FUObjectHashTables data took   0.53ms

Cmd: MAP CHECKDEP NOCLEARLOG

MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.244ms to complete.

LogFileHelpers: Loading map 'Showcase' took 11.930

LogUnrealEdMisc: Total Editor Startup Time, took 19.510

LogShaderCompilers: Display: ================================================

LogShaderCompilers: Display: === FShaderJobCache stats ===

LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)

LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)

 LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%

LogShaderCompilers: Display: === Shader Compilation stats ===

LogShaderCompilers: Display: Shaders Compiled: 0

LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)

LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s

LogShaderCompilers: Display: ================================================

LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

 LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden

LogPakFile: Display: Mounted Pak file 'C:/Program Files/Aximmetry DE/UnrealEngine/FeaturePacks/StarterContent.upack', mount point: 'root:/'

 LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.

LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)

LogSlate: Took 0.000083 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)

LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)

LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)

LogSlate: Took 0.000074 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)

LogViewport: Scene viewport resized to 2368x1356, mode Windowed.

LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)

LogStall: Startup...

LogStall: Startup complete.

LogAximmetry: Error: "MegascansPlugin" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin/Binaries/Win64/UE4Editor.modules".)

LogAximmetry: Error: "FTILiveLink" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink/Binaries/Win64/UE4.modules".)

 LogAximmetry: Error: "LDAssistant" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant/Binaries/Win64/UE4Editor.modules".)

LogAximmetry: Error: "TwinmotionToUnreal" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal/Binaries/Mac/UE4Editor.modules".)

LogAximmetry: Error: To fix this:

LogAximmetry: Error:     Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin" directory.

LogAximmetry: Error:     Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink" directory.

LogAximmetry: Error:     Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant" directory.

LogAximmetry: Error:     Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal" directory.

LogAximmetry: Error:     Install the plugin(s) as described in the documentation: "How to Install Third-Party Code Plugins for Unreal Editor for Aximmetry".

LogInput: Warning: Action Jump uses invalid key MotionController_Left_Trigger.

LogInput: Warning: Action ResetVR uses invalid key MotionController_Left_Grip1.

LogInput: Warning: Action Jump uses invalid key MotionController_Right_Trigger.

LogInput: Warning: Action Jump uses invalid key OculusTouchpad_Touchpad.

LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.

LogLoad: (Engine Initialization) Total time: 20.26 seconds

LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds

LogAssetRegistry: Asset discovery search completed in 17.5927 seconds

LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)

LogContentStreaming: Texture pool size now 1000 MB

LogSlate: Window 'Message Log' being destroyed

LogSlate: Window 'Message Log' being destroyed

LogAximmetry: Error: "MegascansPlugin" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin/Binaries/Win64/UE4Editor.modules".)

LogAximmetry: Error: "LDAssistant" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry  DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant/Binaries/Win64/UE4Editor.modules".)

LogAximmetry: Error: "FTILiveLink" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink/Binaries/Win64/UE4.modules".)

LogAximmetry: Error: "TwinmotionToUnreal" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal/Binaries/Mac/UE4Editor.modules".)

LogAximmetry: Error: To fix this:

LogAximmetry: Error:     Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin" directory.

LogAximmetry: Error:     Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant" directory.

 0+++UE5+Release-5.0"

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : commandline="" "D:\Aximetry\A-Novos Cenarios\PARQUE\parque.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2022.12.20-10.27.33.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.2364] "

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen Threadripper 3970X 32-Core Processor"

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : loginid="046ee4bc4434a0db334bab9d05f0016d"

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : llm="0"

UATHelper: Cooking (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading Mac ini files took 0.04 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading HoloLens ini files took 0.04 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading IOS ini files took 0.04 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading Android ini files took 0.04 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading Unix ini files took 0.05 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading Windows ini files took 0.05 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading TVOS ini files took 0.05 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds

UATHelper: Cooking (Windows): LogConfig: Display: Loading Linux ini files took 0.05 seconds

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'

UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'

UATHelper: Cooking (Windows): LogHAL: Display: Platform has ~ 64 GB [68593102848 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"

UATHelper: Cooking (Windows): LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll

UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5

UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'

UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Building Assets For Windows

UATHelper: Cooking (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Aximetry/A-Novos Cenarios/PARQUE/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Aximetry/A-Novos Cenarios/PARQUE/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.

UATHelper: Cooking (Windows): LogDerivedDataCache: Display: Performance to C:/Users/notre/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1368.39MBs, RandomWriteSpeed=160.52MBs. Assigned SpeedClass 'Local'

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 61 workers.

UATHelper: Cooking (Windows): LogEditorDomain: Display: EditorDomain is Disabled

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"

UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.

UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"

UATHelper: Cooking (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB

UATHelper: Cooking (Windows): LogCook: Display: Mobile HDR setting 1

UATHelper: Cooking (Windows): LogCook: Display: Creating asset registry

UATHelper: Cooking (Windows): LogCook: Display: Discovering localized assets for cultures: en

UATHelper: Cooking (Windows): LogCook: Display: Populating cooked package(s) from DirectoryWriter package store on platform 'Windows'

UATHelper: Cooking (Windows): LogCook: Display: Found '1534' cooked package(s) in package store

UATHelper: Cooking (Windows): LogCook: Display: Keeping '1821' and removing '6' cooked package(s)

UATHelper: Cooking (Windows): LogCook: Display: Sandbox cleanup took 0.102 seconds for platforms Windows

UATHelper: Cooking (Windows): LogCook: Display: Checking global shaders for platform Windows

UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================

UATHelper: Cooking (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)

UATHelper: Cooking (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%

UATHelper: Cooking (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders Compiled: 0

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s

UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================

UATHelper: Cooking (Windows): LogShaderLibrary: Display: Reading asset info file D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Cooked/Windows/parque/Content/ShaderAssetInfo-Global-PCD3D_SM5.assetinfo.json: found 353 existing mappings

UATHelper: Cooking (Windows): LogShaderLibrary: Display: Loaded asset info D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Cooked/Windows/parque/Content/ShaderAssetInfo-Global-PCD3D_SM5.assetinfo.json for the shader library D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Cooked/Windows/parque/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode: 353 entries

UATHelper: Cooking (Windows): LogShaderLibrary: Display:

UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:

UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================

UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 353 (35300.00%)

UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3973, Unique Shaders: 3959 (99.65%)

  ================================================

UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders left to compile 0

UATHelper: Cooking (Windows): Took 8,425855299999998s to run UnrealEditor-Cmd.exe, ExitCode=0

UATHelper: Cooking (Windows): ********** COOK COMMAND COMPLETED **********

UATHelper: Cooking (Windows): BUILD SUCCESSFUL

UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 10s

UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=0 (Success)

UATHelper: Cooking (Windows): Updating environment variables set by a Turnkey sub-process

UATHelper: Cooking (Windows): O sistema não pode encontrar o caminho especificado.

UATHelper: Cooking (Windows): O sistema não pode encontrar o caminho especificado.derCompilers: Display: Shaders left to compile 0

UATHelper: Cooking (Windows): Took 8,425855299999998s to run UnrealEditor-Cmd.exe, ExitCode=0

UATHelper: Cooking (Windows): ********** COOK COMMAND COMPLETED **********

UATHelper: Cooking (Windows): BUILD SUCCESSFUL

UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 10s

UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=0 (Success)

UATHelper: Cooking (Windows): Updating environment variables set by a Turnkey sub-process

UATHelper: Cooking (Windows): The system cannot find the path specified.

UATHelper: Cooking (Windows): The system cannot find the path specified.

   Notre Server 01

 
Profile Image
TwentyStudios
  -  

Who knows? But according to the log, the project still cooked successfully so unless you notice any errors when you open it in Aximmetry you can just ignore it.