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LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
SourceControl: Source control is disabled
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogUObjectArray: 20552 objects as part of root set at end of initial load.
LogUObjectAllocator: 5582864 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogPython: Using Python 3.9.7
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogTcpMessaging: Initializing TcpMessaging bridge
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 73941BD045674835D07649B4131FADBD | Instance: C7736B914BDE721B11F7EB92E07A3181 (NOTRE_SERVER_1-21584).
SourceControl: Source control is disabled
LogUProjectInfo: Found projects:
SourceControl: Source control is disabled
SourceControl: Source control is disabled
LogOpenImageDenoise: OIDN starting up
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogCollectionManager: Loaded 0 collections in 0.001768 seconds
LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Content/Developers/NotreVisage/Collections/' took 0.00s
LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Content/Collections/' took 0.00s
LogEngine: Initializing Engine...
LogStylusInput: Initializing StylusInput subsystem.
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogAudio: Display: Initializing Audio Device Manager...
LogAudio: Display: Loading Default Audio Settings Objects...
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: Registering Engine Module Parameter Interfaces...
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 0
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'
LogAudioMixer: Display: Using Audio Hardware Device DVS Transmit 1-2 (Dante Virtual Soundcard)
LogAudioMixer: Display: Initializing Sound Submixes...
LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized.
LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'.
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.UnrealEngine.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-0+++UE5+Release-5.0
LogEngineSessionManager: EngineSessionManager initialized
LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group "UE_parque_0x4f066e13", spawning console
LogLiveCoding: Display: Waiting for server
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory 'D:/Aximetry/A-Novos Cenarios/PARQUE/Content/' took 0.01s
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Source control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 7.570
Cmd: MAP LOAD FILE="D:/Aximetry/A-Novos Cenarios/PARQUE/Content/CityPark/Maps/Showcase.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world 'None'.
LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms
LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Game/CityPark/Textures/BaseTextures/TC_HDR01.TC_HDR01', its maximum texture size has been explicitly set to 512.
LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Game/CityPark/Meshes/Flora/Ivy/SM_Ivy2_01) ...
LogAudio: Display: Audio Device (ID: 1) registered with world 'Showcase'.
LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem)
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Showcase
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogRenderer: Warning: Deprectaed CVar r.BasePassOutputsVelocity is set to 1. Remove and use r.VelocityOutputPass instead.
LogRenderer: Warning: Deprectaed CVar r.VertexDeformationOutputsVelocity is set to 1. Remove and use r.Velocity.EnableVertexDeformation instead.
LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.244ms to complete.
LogFileHelpers: Loading map 'Showcase' took 11.930
LogUnrealEdMisc: Total Editor Startup Time, took 19.510
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "TopLeftModeTab" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "VerticalModeToolbar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: The tab "LevelEditorToolBar" attempted to spawn in layout 'LevelEditor_Layout_v1.8' but failed for some reason. It will not be displayed.
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Display: Mounted Pak file 'C:/Program Files/Aximmetry DE/UnrealEngine/FeaturePacks/StarterContent.upack', mount point: 'root:/'
LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint.
LogSlate: Took 0.000132 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
LogSlate: Took 0.000083 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
LogSlate: Took 0.000082 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
LogSlate: Took 0.000090 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
LogSlate: Took 0.000074 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
LogViewport: Scene viewport resized to 2368x1356, mode Windowed.
LogSlate: Took 0.000184 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
LogStall: Startup...
LogStall: Startup complete.
LogAximmetry: Error: "MegascansPlugin" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin/Binaries/Win64/UE4Editor.modules".)
LogAximmetry: Error: "FTILiveLink" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink/Binaries/Win64/UE4.modules".)
LogAximmetry: Error: "LDAssistant" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant/Binaries/Win64/UE4Editor.modules".)
LogAximmetry: Error: "TwinmotionToUnreal" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal/Binaries/Mac/UE4Editor.modules".)
LogAximmetry: Error: To fix this:
LogAximmetry: Error: Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin" directory.
LogAximmetry: Error: Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink" directory.
LogAximmetry: Error: Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant" directory.
LogAximmetry: Error: Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal" directory.
LogAximmetry: Error: Install the plugin(s) as described in the documentation: "How to Install Third-Party Code Plugins for Unreal Editor for Aximmetry".
LogInput: Warning: Action Jump uses invalid key MotionController_Left_Trigger.
LogInput: Warning: Action ResetVR uses invalid key MotionController_Left_Grip1.
LogInput: Warning: Action Jump uses invalid key MotionController_Right_Trigger.
LogInput: Warning: Action Jump uses invalid key OculusTouchpad_Touchpad.
LogInput: Warning: Use -RemoveInvalidKeys to remove instances of these keys from the action mapping.
LogLoad: (Engine Initialization) Total time: 20.26 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogAssetRegistry: Asset discovery search completed in 17.5927 seconds
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Window 'Message Log' being destroyed
LogSlate: Window 'Message Log' being destroyed
LogAximmetry: Error: "MegascansPlugin" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin/Binaries/Win64/UE4Editor.modules".)
LogAximmetry: Error: "LDAssistant" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant/Binaries/Win64/UE4Editor.modules".)
LogAximmetry: Error: "FTILiveLink" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/FTILiveLink/Binaries/Win64/UE4.modules".)
LogAximmetry: Error: "TwinmotionToUnreal" plugin (in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal") is not installed correctly. (BuildId is "Aximmetry DE 4.27" in "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/TwinmotiontoUnreal/Binaries/Mac/UE4Editor.modules".)
LogAximmetry: Error: To fix this:
LogAximmetry: Error: Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/MegascansPlugin" directory.
LogAximmetry: Error: Delete the "C:/Program Files/Aximmetry DE/UnrealEngine/Engine/Plugins/Marketplace/LDAssistant" directory.
0+++UE5+Release-5.0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : commandline="" "D:\Aximetry\A-Novos Cenarios\PARQUE\parque.uproject" -run=Cook -TargetPlatform=Windows -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -iterate -abslog="C:\Program Files\Aximmetry DE\UnrealEngine\Engine\Programs\AutomationTool\Saved\Cook-2022.12.20-10.27.33.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output""
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : os="Windows 10 (21H2) [10.0.19044.2364] "
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen Threadripper 3970X 32-Core Processor"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : pgoenabled="0"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : loginid="046ee4bc4434a0db334bab9d05f0016d"
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : llm="0"
UATHelper: Cooking (Windows): LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Mac ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading HoloLens ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading IOS ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Android ini files took 0.04 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Unix ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Windows ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading TVOS ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogConfig: Display: Loading Linux ini files took 0.05 seconds
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Aximmetry/Content/' mounted to '/Aximmetry/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
UATHelper: Cooking (Windows): LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
UATHelper: Cooking (Windows): LogHAL: Display: Platform has ~ 64 GB [68593102848 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
UATHelper: Cooking (Windows): LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5
UATHelper: Cooking (Windows): LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Cooking (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Cooking (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Aximetry/A-Novos Cenarios/PARQUE/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Compiling shader autogen file: D:/Aximetry/A-Novos Cenarios/PARQUE/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Cooking (Windows): LogDerivedDataCache: Display: Performance to C:/Users/notre/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1368.39MBs, RandomWriteSpeed=160.52MBs. Assigned SpeedClass 'Local'
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 61 workers.
UATHelper: Cooking (Windows): LogEditorDomain: Display: EditorDomain is Disabled
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Cooking (Windows): LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1"
UATHelper: Cooking (Windows): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
UATHelper: Cooking (Windows): LogCook: Display: Mobile HDR setting 1
UATHelper: Cooking (Windows): LogCook: Display: Creating asset registry
UATHelper: Cooking (Windows): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Cooking (Windows): LogCook: Display: Populating cooked package(s) from DirectoryWriter package store on platform 'Windows'
UATHelper: Cooking (Windows): LogCook: Display: Found '1534' cooked package(s) in package store
UATHelper: Cooking (Windows): LogCook: Display: Keeping '1821' and removing '6' cooked package(s)
UATHelper: Cooking (Windows): LogCook: Display: Sandbox cleanup took 0.102 seconds for platforms Windows
UATHelper: Cooking (Windows): LogCook: Display: Checking global shaders for platform Windows
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.00%
UATHelper: Cooking (Windows): LogShaderCompilers: Display: === Shader Compilation stats ===
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders Compiled: 0
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
UATHelper: Cooking (Windows): LogShaderCompilers: Display: ================================================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Reading asset info file D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Cooked/Windows/parque/Content/ShaderAssetInfo-Global-PCD3D_SM5.assetinfo.json: found 353 existing mappings
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Loaded asset info D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Cooked/Windows/parque/Content/ShaderAssetInfo-Global-PCD3D_SM5.assetinfo.json for the shader library D:/Aximetry/A-Novos Cenarios/PARQUE/Saved/Cooked/Windows/parque/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode: 353 entries
UATHelper: Cooking (Windows): LogShaderLibrary: Display:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
UATHelper: Cooking (Windows): LogShaderLibrary: Display: =================
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 353 (35300.00%)
UATHelper: Cooking (Windows): LogShaderLibrary: Display: Total Shaders: 3973, Unique Shaders: 3959 (99.65%)
================================================
UATHelper: Cooking (Windows): LogShaderCompilers: Display: Shaders left to compile 0
UATHelper: Cooking (Windows): Took 8,425855299999998s to run UnrealEditor-Cmd.exe, ExitCode=0
UATHelper: Cooking (Windows): ********** COOK COMMAND COMPLETED **********
UATHelper: Cooking (Windows): BUILD SUCCESSFUL
UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 10s
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=0 (Success)
UATHelper: Cooking (Windows): Updating environment variables set by a Turnkey sub-process
UATHelper: Cooking (Windows): O sistema não pode encontrar o caminho especificado.
UATHelper: Cooking (Windows): O sistema não pode encontrar o caminho especificado.derCompilers: Display: Shaders left to compile 0
UATHelper: Cooking (Windows): Took 8,425855299999998s to run UnrealEditor-Cmd.exe, ExitCode=0
UATHelper: Cooking (Windows): ********** COOK COMMAND COMPLETED **********
UATHelper: Cooking (Windows): BUILD SUCCESSFUL
UATHelper: Cooking (Windows): AutomationTool executed for 0h 0m 10s
UATHelper: Cooking (Windows): AutomationTool exiting with ExitCode=0 (Success)
UATHelper: Cooking (Windows): Updating environment variables set by a Turnkey sub-process
UATHelper: Cooking (Windows): The system cannot find the path specified.
UATHelper: Cooking (Windows): The system cannot find the path specified.
Who knows? But according to the log, the project still cooked successfully so unless you notice any errors when you open it in Aximmetry you can just ignore it.