SpawnActor failed because no class was specified

please help for SpawnActor failed because no class was specified notification.

my monitor 3d design not show input, 

any one can answer this problem


   mantri

Comments

Eifert@Aximmetry
  -  

Hi,

Probably this node is incorrect:

You most likely want the Set Material's target to be a mesh. You can drag-drop an actor from Unreal's outliner panel into the blueprint and connect it to the Set Material's target.

Also, note that you are not in the level blueprint:

Warmest regards,

mantri
  -  

thanks Eifert@Aximmetry