A problem with Aximmetry DE 2022.5

Updates Bugs Composer 3D Scene Export Image Sequences Virtual Camera Unreal

 

When the work is exported from Unreal 5 to Aximmetry DE, the images take their correct places


And when I want to add Transform nodes in the unreal and export it to Aximmetry DE, the images lose their locations and I need to return them manually, End the image size is different.





I tried all the methods I was working on in the old version and it didn't work

Is there any solution ?







   huseen

 
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huseen
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The old version 2022.3.0 works on the same settings correctly

 
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TwentyStudios
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I highly doubt it’s working differently in 2022.3.0. Any transforms what you do to an object in the editor (including scale) will be reset when you control the object from inside Aximmetry. Just copy the settings you used in the editor and apply it in Aximmetry instead. 

 
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huseen
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I was working on the old version and it was working correctly.

The image can be put back in place, but the Scale cannot be manipulated.

It also differs from the original image in the Unreal.

 
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TwentyStudios
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It has always worked like this, nothing has changed. You have probably changed the XYZ scale individually in Unreal. To make this adjustment in Aximmetry you need to click the small downward facing arrow to the right to expose XYZ controls for scale. 

 
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huseen
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If possible, a picture for clarification

 
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huseen
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I found a manual solution, which is to change the Scale axes and then adjust the image locations


 
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TwentyStudios
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Yes, that’s exactly what I was trying to explain.