We've calibrated the lens and the camera tracking on three separate occasions, but have noticed that the floor tends to swim.
We've adjusted the floor setting a few times, but we're not sure how to fully synchronize the floor plane. Is there a setting that does this or a method you recommend that helps give you better accuracy?
Is the floor in your 3D scene actually at Zero? If not you need to offset it in the Scene node in Aximmetry. Also, you’re using the second tracking puck on the floor to set the world zero from the Vive Mars system, right?