Hi, I've made a studio scene with some DMX lights.
I recorded a Level sequence (both by hand and with take recorder from a dmx software) and it works in the editor and live mode but not in cooked mode.
Any idea why?
I've tried a number of different ways, but without success (unless I'm actually sending a live dmx signal)... It's very puzzling.
Has anyone managed to do it?
Thanks for your help.
Eric
Hi Eric,
Do you get any errors when cooking in Unreal or when launching the cooked project in Aximmetry?
If yes, this might be related: https://my.aximmetry.com/post/1510-dmxeditor-error-when-cooking
If not, do you use the DMX tracks https://docs.unrealengine.com/4.26/en-US/WorkingWithMedia/DMX/Tracks/ and this doesn't work in cooked mode? And do you use Unreal's DMX plugin or a 3rd party DMX plugin?
Aximmetry can also receive DMX signals: https://aximmetry.com/learn/tutorials/control-methods/using-dmx-artnet-to-control-a-scene/
And send DMX signals: https://aximmetry.com/learn/tutorials/control-methods/control-lighting-equipment-via-dmx-artnet/
Warmest regards,