Hi everyone!
Since I changed to version 2022.5 and work with virtual camera I have had problems with reflections on the floor and walls. I have noticed that if I turn off render to depth the blur effect behind my billboard disappears but I have giant reflections and they are not mirrored so it doesn't look real. Has anyone had these problems? How can I solve that? I have read the one about custom depth but I know that it is for objects that are in front of the billboard.
IHope someone can hellp me with this. Thanks in advance !
The reason you’re getting the blur around the billboard is that you’ve set the focal point beyond (or in front of ) 3D the position of the billboard. If you set it to a reasonable value you won’t get any blur artifacts. If you need more blur on the background, move the virtual camera further away and zoom in instead.