We need to have the ability to set play mode per camera path?
So for example camera 1 path 2 as loop animation and path 3 as ping pong animation and path 1 as liner animation 3.
How we can do this type of setups?
ahmed ahmed
Comments
Aximmetry
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You can assemble such control interface yourself.
If you enter VirtualCam and then INPUT 1, INPUT 2 etc. in each of them you find VCam_A-B_8_Core.
If you enter it again, you'll find where these parameters are tunneled.
You can remove the tunnel connections and create Switch modules that select different values based on the currently selected camera path. You can get the current path from
It is up to you how to expose all these different settings to the control board.
ahmed ahmed
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Can we request add such compound to aximmetry common package.
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You can assemble such control interface yourself.
If you enter VirtualCam and then INPUT 1, INPUT 2 etc. in each of them you find VCam_A-B_8_Core.
If you enter it again, you'll find where these parameters are tunneled.
You can remove the tunnel connections and create Switch modules that select different values based on the currently selected camera path.
You can get the current path from
It is up to you how to expose all these different settings to the control board.