smooth transition/redirecting between camera movements/mid movement?

 

It's weird trying to describe this: so if you set two camera moves, and you start move 1, and then while move 1 is still moving, be able to hit move 2, and instead of it doing a "cut" to the beginning of move 2, it starts the move from where it's currently at with move 1.

does that make sense? lol

so basically, to be able to program your A-B moves for a camera,  and no matter where the virtual camera is during a move, you can hit another move and it will just pick up from where it currently is instead of snapping to the programmed beginning of that next move.


   Darren Levine

 
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TwentyStudios
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The buttons on the far right of the camera paths panel does exactly this. With the camera path panel selected you can adjust the amount of smoothing for each path and even turn it off completely for straight cuts. 

 
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Darren Levine
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Yea i'm not referring to those "ease" controls, im referring to cutting MID way between the A-B of camera path #1, the camera is still moving, and then hitting camera path 2, and instead of the camera snapping to the camera path 2:A point, it continues from where it was still moving between the camera path 1 A-B point, it's just now redirected, continuing from where it was currently, to the camera path B point

 
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TwentyStudios
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Yes, that’s what I’m talking about! The smooth path function does exactly that when you switch between camera paths. It’s the switch  to the far right on the panel where you switch between the camera paths. This is not the same as the ease in/out switches.

 
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Darren Levine
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Oh my sweet baby jesus. lol, that's exactly it. where can i mail you a sloppy kiss?

 
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marc.colemont
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Great! I had the same question.