Camera Scene is Moving

Studio Operators Content Creation Content Sharing Composer

 

Hi, I have some doubts regarding the camera scene movement. When I am moving the scene, the camera also moves. I don’t want to move the camera when I am moving the scene. Can you please help me out with this problem?

And I am having some problems when I am using billboards. Is there any option to scale the billboard?

I am using Unreal Tracked Camera. 

   praveenanne

 
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Eifert@Aximmetry
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Hi,

Do you move the scene using the Base Cam Transf of the Scene panel?

This should move the whole scene without moving the camera.

There is no way to scale the Billboard of a tracked camera. However, you can scale the scene:

Note that if you set up everything correctly, then the billboard should be the same size in the virtual world as in the real world. So if your scene has proper real world scales, then it is very unlikely you need to rescale anything.

Warmest regards,

 
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praveenanne
  -  

Yes, I use the Base Cam Transform to move the scene, but the Billboard is also moving, And when I move the billboard, the scene is also moving 

 
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Eifert@Aximmetry
  -  

Hi,

When you move the Base Cam Transform the Billboard should move with it, as the Billboards are placed in the virtual world and not in the real world:

When moving the Billboard like in the above screenshot, the scene shouldn't move with it.
Note however, that the talent will stay in one place even when moving the Billboard. The billboard is a cut out of the place where the talent is expected to be. To match the virtual studio with the real world studio and the talent inside it, you will have to use the Base Cam Transform.
More on Billboards here: https://aximmetry.com/learn/tutorials/for-studio-operators/setting-up-virtual-sets-with-tracked-cameras/#compositing-modes

Warmest regards,