You can also connect out the Refl Texture generated by Aximmetry to see if it is also an excessive light burst, and so if the issue happens in Aximmetry or in Unreal:
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Hi,
We will need a bit more information to find the source of this issue.
Do you use Allow Virtuals in Aximmetry? https://aximmetry.com/learn/tutorials/for-studio-operators/setting-up-virtual-sets-with-tracked-cameras/#lighting-and-shadow
And do you use lit billboards?
What are Planar Reflection Actor properties in Unreal?
Note, you can find more information on Planar Reflections here: https://docs.unrealengine.com/5.0/en-US/planar-reflections-in-unreal-engine/
You can also connect out the Refl Texture generated by Aximmetry to see if it is also an excessive light burst, and so if the issue happens in Aximmetry or in Unreal:
Warmest regards,