How do the two scenarios of the UE switch in the Aximmetry DE
How do the two scenarios of the UE switch in the Aximmetry DE
Hi,
We've noticed that there have been questions and confusion
regarding the various level-switching methods available in Unreal, and
how these can be effectively utilized with Aximmetry. To address this,
we have created a comprehensive document detailing the process of level
(or scene map) switching within Unreal Engine.
You can read the document here: https://aximmetry.com/learn/virtual-production-workflow/preparation-of-the-production-environment-phase-i/obtaining-graphics-and-virtual-assets/creating-content-for-aximmetry-de/advanced-information-and-features/switching-scenes-with-levels
Warmest regards,
Hello,
Checkout both these videos for examples:
https://www.youtube.com/watch?v=GdVyKynbwxo
https://www.youtube.com/watch?v=jxACEkc95j4
Both are based on Level Streaming concept.
After you have the level transitions set up in unreal, the only thing you will need to do is trigger it from Aximmetry.
Our friend Richard did a fantastic job explaining it here.
Best regards,