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Hello,
Please Check out both these videos for examples:
https://www.youtube.com/watch?v=GdVyKynbwxo
https://www.youtube.com/watch?v=jxACEkc95j4
After you have the level transitions set up in unreal, the only thing you will need to do is trigger it from Aximmetry.
for that, you can use the GetAximmetry trigger function in your Unreal Blueprint.
You can follow this guide for more details:
https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/passing-trigger-from-the-unreal-scene/
Best regards,