Global environment map

 

In aximmtery 2020.3 release note the following new feature 

"Global environment maps can be specified for the scene by sending them into specific tunnels using Transmit Video modules. For PBR shaders use the tunnels "Global Irradiance Env Map" and "Global Specular Env Map", while the standard Refl and IBL shaders use the tunnels "Global Environment Map" and "Global Diffuse Env Map". The global maps can be overridden individually in the specific shaders’ properties at will"

Can I suggest the following:

1-This setup need some improvements to be more user friendly so why not creating new module to do this task or at least ready to use linked compounds?

2-The common package doesn’t have any new environment maps / HDRI Maps for long time,So Can aximmetry add new Env maps For PBR shaders ? 


   ahmed ahmed

 
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1. Thank you, we will consider doing that.

2. We are constantly working on creating more examples for every aspect of Aximmetry. We will include them in the upcoming updates wherever possible.

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