This plug-in works for UE4 as well, and there’s no reason you shouldn’t be able to adopt it to be used with Aximmetry. That being said, it doesn’t actually do anything that you can’t do with the regular camera. It just tweaks some settings automatically for you, but you could make those changes in the PostProcessVolume yourself. It certainly doesn’t alter the UE4 rendering pipeline in any way.
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This plug-in works for UE4 as well, and there’s no reason you shouldn’t be able to adopt it to be used with Aximmetry. That being said, it doesn’t actually do anything that you can’t do with the regular camera. It just tweaks some settings automatically for you, but you could make those changes in the PostProcessVolume yourself. It certainly doesn’t alter the UE4 rendering pipeline in any way.