I recently started receiving this error message with several of my Unreal Projects for Aximmetry. When I try to Cook Content for Windows, I receive this message. Is there somewhere I can post the log file for assistance? I have the professional version of Aximmetry.
ERROR: Cook Failed
Comments
TwentyStudios
-
You really should attach the cooking log file as a document instead of just pasting it into a post like that.
Eifert@Aximmetry
-
Hi HoopsMD,
From the logs, it seems you are cooking the project not with Unreal Editor for Aximmetry, but with the normal Epic Unreal Editor.
Please make sure you installed Unreal Editor for Aximmetry. You can download it from here if you didn't install it with the Aximmetry installation process: https://my.aximmetry.com/User/MyDownloads
And make sure you open the Unreal project with Unreal Editor for Aximmetry. On the loading screen you should see Unreal Editor for Aximmetry written out:
Warmest regards,
Automation.ParseCommandLine: Parsing command line: -ScriptsForProject=C:/Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/set2.uproject BuildCookRun -nocompileeditor -installed -nop4 -project=C:/Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/set2.uproject -cook -skipstage -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -targetplatform=Win64 -ddc=InstalledDerivedDataBackendGraph -utf8output
Automation.Process: Setting up command environment.
InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationTool.exe=True
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=
CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_4.27/Engine/Programs/AutomationTool/Saved
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/UE_4.27/Engine/Programs/AutomationTool/Saved
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_CSVFile=
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/UE_4.27
CommandUtils.SetEnvVar: SetEnvVar uebp_LogFolder=C:/Users/Kevin/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_4.27
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kevin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Cook-2022.06.22-12.53.07.txt
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kevin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_FinalLogFolder=
CommandUtils.SetEnvVar: SetEnvVar uebp_FinalLogFolder=C:/Users/Kevin/AppData/Roaming/Unreal Engine/AutomationTool/Logs/C+Program+Files+Epic+Games+UE_4.27
InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\robocopy.exe=True
InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\mount.exe=False
InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\Sysnative\mount.exe=False
InternalUtils.SafeFileExists: SafeFileExists C:\WINDOWS\system32\cmd.exe=True
CommandUtils.SetEnvVar: SetEnvVar MallocNanoZone=0
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_UATChildInstance=0
WindowsPlatform.FindVisualStudioInstallations: Found Visual Studio installation: C:\Program Files\Microsoft Visual Studio\2022\Community (Product=Microsoft.VisualStudio.Product.Community, Version=17.1.32328.378)
AndroidPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.AndroidPlatformSDK has no valid SDK
IOSPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.IOSPlatformSDK has no valid SDK
LinuxPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.LinuxPlatformSDK has no valid SDK
WindowsPlatformFactory.RegisterBuildPlatforms: UnrealBuildTool.WindowsPlatformSDK using manually installed SDK
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kevin\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules1394002912.dll
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kevin\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules1394002912.pdb
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kevin\AppData\Local\Temp\UAT\C+Program+Files+Epic+Games+UE_4.27\Rules\UATRules1394002912Manifest.json
ScriptCompiler.FindAndCompileAllScripts: Found 16 project files in 0.123s
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\AllDesktop\AllDesktop.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Android\Android.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\AutomationUtils\AutomationUtils.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\BuildGraph\BuildGraph.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Gauntlet\Gauntlet.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\HoloLens\HoloLens.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\IOS\IOS.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Linux\Linux.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Localization\Localization.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Lumin\Lumin.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Mac\Mac.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\OneSkyLocalization\OneSkyLocalization.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Scripts\AutomationScripts.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\TVOS\TVOS.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\Win\Win.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: C:\Program Files\Epic Games\UE_4.27\Engine\Source\Programs\AutomationTool\XLocLocalization\XLocLocalization.Automation.csproj
ScriptCompiler.FindAndCompileAllScripts: Parsed project files in 0.012s
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\AllDesktop\AllDesktop.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationUtils.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\BuildGraph.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Gauntlet.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\HoloLens\HoloLens.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Localization.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Lumin\Lumin.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Mac\Mac.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\OneSkyLocalization.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\TVOS\TVOS.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
ScriptCompiler.LoadAutomationAssemblies: Loading script DLL: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\AutomationScripts\XLocLocalization.Automation.dll
ScriptCompiler.FindAndCompileAllScripts: Loaded assemblies in 0.023s
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject=True
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject=True
BuildCookRun.SetupParams: Setting up ProjectParams for C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'LuminPlatformFeatures' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'MagicLeapMedia' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'PostSplashScreen' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'XCodeSourceCodeAccess' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'ContentBrowserFileDataSource' for platform/configuration
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'LuminPlatformFeatures' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'MagicLeapMedia' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'OnlineSubsystemGooglePlay' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'OnlineSubsystemIOS' due to unsupported platform in plugin descriptor
ProjectUtils.ConfigureEnabledPluginForTarget: Ignoring plugin 'PostSplashScreen' due to unsupported platform in plugin descriptor
ProjectParams.ValidateAndLog: Project Params **************
ProjectParams.ValidateAndLog: AdditionalServerMapParams=
ProjectParams.ValidateAndLog: Archive=False
ProjectParams.ValidateAndLog: ArchiveMetaData=False
ProjectParams.ValidateAndLog: CreateAppBundle=True
ProjectParams.ValidateAndLog: BaseArchiveDirectory=C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\ArchivedBuilds
ProjectParams.ValidateAndLog: BaseStageDirectory=C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Saved\StagedBuilds
ProjectParams.ValidateAndLog: Build=False
ProjectParams.ValidateAndLog: SkipBuildClient=False
ProjectParams.ValidateAndLog: SkipBuildEditor=False
ProjectParams.ValidateAndLog: Cook=True
ProjectParams.ValidateAndLog: Clean=
ProjectParams.ValidateAndLog: Client=False
ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game
ProjectParams.ValidateAndLog: ClientTargetPlatform=Win64
ProjectParams.ValidateAndLog: Compressed=False
ProjectParams.ValidateAndLog: ForceUncompressed=False
ProjectParams.ValidateAndLog: AdditionalPakOptions=
ProjectParams.ValidateAndLog: AdditionalIoStoreOptions=
ProjectParams.ValidateAndLog: CookOnTheFly=False
ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
ProjectParams.ValidateAndLog: UnversionedCookedContent=True
ProjectParams.ValidateAndLog: SkipCookingEditorContent=False
ProjectParams.ValidateAndLog: NumCookersToSpawn=0
ProjectParams.ValidateAndLog: GeneratePatch=False
ProjectParams.ValidateAndLog: AddPatchLevel=False
ProjectParams.ValidateAndLog: StageBaseReleasePaks=False
ProjectParams.ValidateAndLog: DiscVersion=
ProjectParams.ValidateAndLog: CreateReleaseVersion=
ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
ProjectParams.ValidateAndLog: OriginalReleaseVersion=
ProjectParams.ValidateAndLog: DLCFile=
ProjectParams.ValidateAndLog: DLCIncludeEngineContent=False
ProjectParams.ValidateAndLog: DLCPakPluginFile=False
ProjectParams.ValidateAndLog: DiffCookedContentPath=
ProjectParams.ValidateAndLog: AdditionalCookerOptions=
ProjectParams.ValidateAndLog: DedicatedServer=False
ProjectParams.ValidateAndLog: DirectoriesToCook=
ProjectParams.ValidateAndLog: DDCGraph=InstalledDerivedDataBackendGraph
ProjectParams.ValidateAndLog: CulturesToCook=<Not Specified> (Use Defaults)
ProjectParams.ValidateAndLog: EditorTargets=
ProjectParams.ValidateAndLog: Foreign=False
ProjectParams.ValidateAndLog: IsCodeBasedProject=False
ProjectParams.ValidateAndLog: IsProgramTarget=False
ProjectParams.ValidateAndLog: IterativeCooking=False
ProjectParams.ValidateAndLog: IterateSharedCookedBuild=
ProjectParams.ValidateAndLog: IterateSharedBuildUsePrecompiledExe=False
ProjectParams.ValidateAndLog: CookAll=False
ProjectParams.ValidateAndLog: CookPartialGC=False
ProjectParams.ValidateAndLog: CookInEditor=False
ProjectParams.ValidateAndLog: CookMapsOnly=False
ProjectParams.ValidateAndLog: Deploy=False
ProjectParams.ValidateAndLog: IterativeDeploy=False
ProjectParams.ValidateAndLog: FastCook=False
ProjectParams.ValidateAndLog: LogWindow=False
ProjectParams.ValidateAndLog: Manifests=False
ProjectParams.ValidateAndLog: MapToRun=
ProjectParams.ValidateAndLog: NoClient=False
ProjectParams.ValidateAndLog: NumClients=0
ProjectParams.ValidateAndLog: NoDebugInfo=False
ProjectParams.ValidateAndLog: SeparateDebugInfo=False
ProjectParams.ValidateAndLog: MapFile=False
ProjectParams.ValidateAndLog: NoCleanStage=True
ProjectParams.ValidateAndLog: NoXGE=False
ProjectParams.ValidateAndLog: MapsToCook=
ProjectParams.ValidateAndLog: MapIniSectionsToCook=
ProjectParams.ValidateAndLog: Pak=False
ProjectParams.ValidateAndLog: IgnorePaksFromDifferentCookSource=False
ProjectParams.ValidateAndLog: IoStore=False
ProjectParams.ValidateAndLog: SkipIoStore=False
ProjectParams.ValidateAndLog: SkipEncryption=False
ProjectParams.ValidateAndLog: GenerateOptimizationData=False
ProjectParams.ValidateAndLog: SkipPackage=False
ProjectParams.ValidateAndLog: Package=False
ProjectParams.ValidateAndLog: ForcePackageData=False
ProjectParams.ValidateAndLog: NullRHI=False
ProjectParams.ValidateAndLog: FakeClient=False
ProjectParams.ValidateAndLog: EditorTest=False
ProjectParams.ValidateAndLog: RunAutomationTests=False
ProjectParams.ValidateAndLog: RunAutomationTest=
ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
ProjectParams.ValidateAndLog: CrashIndex=0
ProjectParams.ValidateAndLog: ProgramTargets=
ProjectParams.ValidateAndLog: ProjectPlatformBinariesPaths=[Win64, C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64]
ProjectParams.ValidateAndLog: ProjectExePaths=[Win64, C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Game.exe]
ProjectParams.ValidateAndLog: Distribution=False
ProjectParams.ValidateAndLog: Prebuilt=False
ProjectParams.ValidateAndLog: Prereqs=False
ProjectParams.ValidateAndLog: AppLocalDirectory=
ProjectParams.ValidateAndLog: NoBootstrapExe=False
ProjectParams.ValidateAndLog: RawProjectPath=C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject
ProjectParams.ValidateAndLog: Run=False
ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
ProjectParams.ValidateAndLog: ServerCookedTargets=
ProjectParams.ValidateAndLog: ServerTargetPlatform=Win64
ProjectParams.ValidateAndLog: ShortProjectName=set2
ProjectParams.ValidateAndLog: SignedPak=False
ProjectParams.ValidateAndLog: SignPak=
ProjectParams.ValidateAndLog: SkipCook=False
ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
ProjectParams.ValidateAndLog: SkipPak=False
ProjectParams.ValidateAndLog: PrePak=False
ProjectParams.ValidateAndLog: SkipStage=True
ProjectParams.ValidateAndLog: Stage=True
ProjectParams.ValidateAndLog: bTreatNonShippingBinariesAsDebugFiles=False
ProjectParams.ValidateAndLog: bUseExtraFlavor=False
ProjectParams.ValidateAndLog: NativizeAssets=False
ProjectParams.ValidateAndLog: StageDirectoryParam=
ProjectParams.ValidateAndLog: AdditionalPackageOptions=
ProjectParams.ValidateAndLog: Project Params **************
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject=True
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject=True
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject=True
InternalUtils.SafeFileExists: SafeFileExists C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject=True
Project.Cook: ********** COOK COMMAND STARTED **********
InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
CommandUtils.RunCommandlet: Running UE4Editor Cook for project C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject
CommandUtils.RunCommandlet: Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.06.22-13.33.34.txt
InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe=True
CommandUtils.Run: Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.06.22-13.33.34.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
ProcessResult.StdOut: LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
ProcessResult.StdOut: LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
ProcessResult.StdOut: LogInit: Display: Running engine for game: set2
ProcessResult.StdOut: LogInit: Display: Loading text-based GConfig....
ProcessResult.StdOut: LogHAL: Display: Platform has ~ 64 GB [68636024832 / 68719476736 / 64], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
ProcessResult.StdOut: LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
ProcessResult.StdOut: LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
ProcessResult.StdOut: LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
ProcessResult.StdOut: LogShaderCompilers: Display: Using Local Shader Compiler.
ProcessResult.StdOut: LogDerivedDataCache: Display: Max Cache Size: 512 MB
ProcessResult.StdOut: LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Kevin/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
ProcessResult.StdOut: LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
ProcessResult.StdOut: LogDerivedDataCache: Display: Performance to C:/Users/Kevin/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=379.31MBs, RandomWriteSpeed=288.81MBs. Assigned SpeedClass 'Local'
ProcessResult.StdOut: LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
ProcessResult.StdOut: LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
ProcessResult.StdOut: LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
ProcessResult.StdOut: LogCook: Display: Mobile HDR setting 1
ProcessResult.StdOut: LogCook: Display: Creating asset registry
ProcessResult.StdOut: LogCook: Display: Discovering localized assets for cultures: en
ProcessResult.StdOut: LogCook: Display: Previous cook had additional ini setting: r.GBuffer current cook is missing this setting.
ProcessResult.StdOut: LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
ProcessResult.StdOut: LogCook: Display: Sandbox cleanup took 0.019 seconds for platforms WindowsNoEditor
ProcessResult.StdOut: LogShaderLibrary: Display:
ProcessResult.StdOut: LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
ProcessResult.StdOut: LogShaderLibrary: Display: =================
ProcessResult.StdOut: LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
ProcessResult.StdOut: LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%)
ProcessResult.StdOut: LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
ProcessResult.StdOut: LogShaderLibrary: Display: === Extended info:
ProcessResult.StdOut: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
ProcessResult.StdOut: LogShaderLibrary: Display: Median number of shaders in shadermap: 3
ProcessResult.StdOut: LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
ProcessResult.StdOut: LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
ProcessResult.StdOut: LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1
ProcessResult.StdOut: LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
ProcessResult.StdOut: LogShaderLibrary: Display: =================
ProcessResult.StdOut: LogCook: Display: Cooked packages 0 Packages Remain 379 Total 379
ProcessResult.StdOut: LogCook: Display: Cook Diagnostics: OpenFileHandles=215, VirtualMemory=595MiB
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Shapes/Shape_Cylinder.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/glossy1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/glossy.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/glossy.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT5.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT4.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/EMISSIVE2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_LIGHT2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/EMISSIVE1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_LIGHT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/CIELING_BLACK.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/LIGHT_MATERIAL/EMISSIVE.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/LIGHT_MATERIAL/LIGHTCOLOR.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/TAA_Mask.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/TAA_Mask.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/Shadow.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Shadow.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Billboard_Base.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/Billboard_Unlit.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/Billboard_Lit.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Reflection.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Color_Merge.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Color_Merger.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Camera.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Billboard.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/AO.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/AO.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Render_Mode.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Empty_Tonemapper.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Alpha.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Trigger . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Trigger . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Trigger . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTrigger" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Trigger from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Set Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Set Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Set Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Value no longer exists on node Set Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "SetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Set Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Scalar . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryScalar" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Scalar from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Scalar . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryScalar" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Scalar from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Scalar . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryScalar" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Scalar from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Scalar . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryScalar" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Scalar from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Scalar . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryScalar" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Scalar from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a variable named "bForceTemporalJitter" in 'SceneCaptureComponent2D'.
ProcessResult.StdOut: Make sure 'SceneCaptureComponent2D' has been compiled for Set bForceTemporalJitter
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] OnCameraCut : unable to determine expected signature - is the delegate pin connected? from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Event Dispatcher has no property Assign <invalid delegate> from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Failed to create property K2Node_CreateDelegate_OutputDelegate from <None> due to a bad or unknown type (Delegate) from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] The property associated with Force Temporal Jitter could not be found in '/Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual_C' from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] OnCameraCut Signature Error: Unable to determine expected signature - is the delegate pin connected? from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Basic_Wall in PCD3D_SM5, Default, SM5 (DDC key hash: 7A15552A612D9D51EA00F45C9475AA6C24FFE5F1), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (1/17): shaders left to compile 21
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (2/17): shaders left to compile 19
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (3/17): shaders left to compile 17
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (4/17): shaders left to compile 15
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (5/17): shaders left to compile 13
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (6/17): shaders left to compile 11
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (7/17): shaders left to compile 9
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (8/17): shaders left to compile 7
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (9/17): shaders left to compile 5
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (10/17): shaders left to compile 3
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (11/17): shaders left to compile 1
ProcessResult.StdOut: LogShaderCompilers: Display: Started 21 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for glossy1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9036522B468F525164F7D50BFC7A6BC577F95D7A), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for glossy in PCD3D_SM5, Default, SM5 (DDC key hash: 1FC5A37524AE262BF44AE53376FF638BA6D5094F), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for glossy in PCD3D_SM5, Default, SM5 (DDC key hash: D20E1357007452A6B6EE916387FAF5B2B08B6BEA), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (12/17): shaders left to compile 52
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (13/17): shaders left to compile 48
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (14/17): shaders left to compile 44
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (15/17): shaders left to compile 40
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (16/17): shaders left to compile 36
ProcessResult.StdOut: LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for FLOOR_SEGMENT5 in PCD3D_SM5, Default, SM5 (DDC key hash: 6F45A0F4FC72F3E056B48EE45F05C95C376AFDA2), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for FLOOR_SEGMENT4 in PCD3D_SM5, Default, SM5 (DDC key hash: D626009235D3F36FCE2CF3F9EECB4CA2CA0AC791), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for EMISSIVE2 in PCD3D_SM5, Default, SM5 (DDC key hash: AD95A4E8BDE07BD61D3CF5A57CC4DB4800A9FF00), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for EMISSIVE1 in PCD3D_SM5, Default, SM5 (DDC key hash: EEDD3C1AA618936388D519D0C0BEC2E5DA4F583A), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for FLOOR_SEGMENT2 in PCD3D_SM5, Default, SM5 (DDC key hash: 47EED1CFCBA977715A000D17E616B98DB12730B3), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for EMISSIVE in PCD3D_SM5, Default, SM5 (DDC key hash: 06C2F2DD556038FE4AB1B4B478F8E5B646AE1E3A), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for Shadow in PCD3D_SM5, Default, SM5 (DDC key hash: F7D888906072819BD9BE95959E5F8E2D56239F11), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 34 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for Billboard_Unlit in PCD3D_SM5, Default, SM5 (DDC key hash: BBDEC6DBE4C564A6E3A99CF61C4B731D9719CEB1), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogCook: Display: Cooked packages 250 Packages Remain 337 Total 587
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/HALFCYLINDERUVCORRECTED222.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/FLOOR_SEGMENT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/erterte33333.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/coneuvcorrected.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/conesegment2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/conesegment1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/AXMAT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Maps/Minimal_Default.umap' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Minimal_Default'.
ProcessResult.StdOut: Make sure 'Minimal_Default' has been compiled for Get Aximmetry Video from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for AXMAT in PCD3D_SM5, Default, SM5 (DDC key hash: E252EC55DE8F4C93BFFC1946571296E72E9CBD79), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (11/17): shaders left to compile 253
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (3/17): shaders left to compile 243
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Chair in PCD3D_SM5, Default, SM5 (DDC key hash: 1C5BDE5726F015B749B6969096FA51491A28DB23), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Wood_Oak in PCD3D_SM5, Default, SM5 (DDC key hash: 0C3846E4102628606A2D14B330365658B5B8C049), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (4/17): shaders left to compile 275
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (9/17): shaders left to compile 265
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Wood_Floor_Walnut_Polished in PCD3D_SM5, Default, SM5 (DDC key hash: E8C63E69F04144DA139919C09BF6B5767B7DA28F), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Water_Lake in PCD3D_SM5, Default, SM5 (DDC key hash: F64CE46180765939E30848BAE4D8189E79C03CC0), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Tech_Hex_Tile in PCD3D_SM5, Default, SM5 (DDC key hash: 5A104E9AD40A715CB1601D9FB0F1ACE77BCC2C66), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Tech_Checker_Dot in PCD3D_SM5, Default, SM5 (DDC key hash: 9F7CD6C4C55436B365516814146FA80145AA1A64), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (2/17): shaders left to compile 339
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Rock_Slate in PCD3D_SM5, Default, SM5 (DDC key hash: B1E5C74B413768BACC08789BF676E0C173721019), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (7/17): shaders left to compile 350
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (6/17): shaders left to compile 340
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Rock_Basalt in PCD3D_SM5, Default, SM5 (DDC key hash: EE1E7947FD80C753E06A5BBEE566DD1F11FA9734), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Metal_Steel in PCD3D_SM5, Default, SM5 (DDC key hash: 3C29AAF0FCBDE8EA7C23C97CDF3F3A600F3E8BBA), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (1/17): shaders left to compile 351
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Metal_Rust in PCD3D_SM5, Default, SM5 (DDC key hash: CAF8CD35EC7582CD23AB0138A8D08F74B54BEA27), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Metal_Gold in PCD3D_SM5, Default, SM5 (DDC key hash: 241119E212E9AAB208F9F13E75937915AB7D0E22), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Metal_Copper in PCD3D_SM5, Default, SM5 (DDC key hash: 4319C7693944EBA05CC5CF46768CB8B8606891F1), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Metal_Chrome in PCD3D_SM5, Default, SM5 (DDC key hash: 41661EBF6C105F1D73B4F002DD8A6E1427D4EF08), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (5/17): shaders left to compile 425
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Metal_Brushed_Nickel in PCD3D_SM5, Default, SM5 (DDC key hash: 8EADE072706933A71552680F59542362A6405FEA), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (8/17): shaders left to compile 457
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Ground_Moss in PCD3D_SM5, Default, SM5 (DDC key hash: CA17959CCB446D24CA25BDD6C4A95BC590C9C59D), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (10/17): shaders left to compile 447
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Ground_Gravel in PCD3D_SM5, Default, SM5 (DDC key hash: 092E9AFBAA196D931FBE96C5B39CF6D5225D17F9), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Ground_Grass in PCD3D_SM5, Default, SM5 (DDC key hash: ACFAECBC270B8FF9EB695FF11937F74F0B10C0CE), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Concrete_Tiles in PCD3D_SM5, Default, SM5 (DDC key hash: 9E59341442F3BB273DDCE6FD10CF881AF4557DF8), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Concrete_Poured in PCD3D_SM5, Default, SM5 (DDC key hash: B3F62363BC52FB0C0B7D186178B7057ECA8AE63C), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Concrete_Panels in PCD3D_SM5, Default, SM5 (DDC key hash: ECFAB2F1185A7D4A877A0769D98671C00FAD8A86), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_CobbleStone_Pebble in PCD3D_SM5, Default, SM5 (DDC key hash: FBECB691C820FEDF8CD6CC9AEB5341FC4C0940EB), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Brick_Hewn_Stone in PCD3D_SM5, Default, SM5 (DDC key hash: 0EB592827A270F172DF24172D2F796FFB535E790), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Brick_Cut_Stone in PCD3D_SM5, Default, SM5 (DDC key hash: 8B4FBD27AEC861C373C01F2791BB011C70C56170), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_Old in PCD3D_SM5, Default, SM5 (DDC key hash: 007AB4210D50B0331FBFD33895D53DF256E0DC72), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Brick_Clay_New in PCD3D_SM5, Default, SM5 (DDC key hash: B98F865C10974623771281DC960BE8FDA8D9FE3C), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture43ADA98049DD7D3E0EABF7B175F6CC97 (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture34034B4C417D9B375A592E9A23C11137 (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture310E58554010446A08107499F126CE3D (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTextureF6495ADB4998903A4DCD9AAEAD18E643 (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture286B71FD456BBC57D3B875B63A2AF0AA (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture617F078740EB0F77ABFB678038ACFCA7 (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture2A05A5254D431981518674B220E5E1A1 (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture23F9881A4F7D09FA85B8FFBAC56882BF (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTextureB91D75A74080657D8AF886A1EE756E94 (BGRA8, 128X128)
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTexture3AD1786A42EB6F981CB7E1847869C35B (BGRA8, 128X128)
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Lamp in PCD3D_SM5, Default, SM5 (DDC key hash: 679BA1146AA51F807685D3CAEC3B29CA2CB82045), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_smoke_subUV in PCD3D_SM5, Default, SM5 (DDC key hash: F01E5230BE463440612DC244A467D7E5927408A5), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 84 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Spark in PCD3D_SM5, Default, SM5 (DDC key hash: B016040189BDFDF32EAE0BC8E5C0D46023AAFA0E), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 24 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogCook: Display: Cooked packages 350 Packages Remain 248 Total 598
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Heat_Distortion in PCD3D_SM5, Default, SM5 (DDC key hash: D8A0286D2134C43EC506ED1221E5D7158E772E89), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 36 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Fire_SubUV in PCD3D_SM5, Default, SM5 (DDC key hash: 3B96967EDA30E71C3090AB2D26753929AB01B339), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 24 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Architecture/Floor_400x400.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (15/17): shaders left to compile 857
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (13/17): shaders left to compile 847
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (14/17): shaders left to compile 837
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_ChromeBall in PCD3D_SM5, Default, SM5 (DDC key hash: EAC3E4493330409A9EE3C9D3B49370014AEB99B0), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 33 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogTexture: Display: Building textures: DeprecatedTextureF60039EB445BD313D9FB3B83A10248ED (BGRA8, 128X128)
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_LightStage_Arrows in PCD3D_SM5, Default, SM5 (DDC key hash: 6FB0FABC0E8DA225357AA2CEFF2C157155F5AF37), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for SkySphereMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: CE8E87BB7097C15767E842EFB97BCE45DBA9B16C), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_AssetPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 59F00BB58E20818E68460AFD707215AF63DC98C6), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (12/17): shaders left to compile 864
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (16/17): shaders left to compile 875
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Shelf in PCD3D_SM5, Default, SM5 (DDC key hash: 6F41301DE88665B5ECFC3225C30BAF872928CA5C), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Rock in PCD3D_SM5, Default, SM5 (DDC key hash: ABC6461B42F73AE0CF7813CC2EDE0C638C1F57C0), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Door in PCD3D_SM5, Default, SM5 (DDC key hash: AF3BF94886F4D1546BAF3CBF695EC14A4B5A7489), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogCook: Display: Cooked packages 508 Packages Remain 102 Total 610
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Burst in PCD3D_SM5, Default, SM5 (DDC key hash: 70669EE093E4E3A065C7DB3F43A7306A671A5E5F), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 30 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/NewMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for NewMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: C221A1CCAD188C288850633C6AE5825E2D8A1CC7), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/M_Glass1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_Glass1 in PCD3D_SM5, Default, SM5 (DDC key hash: DC77ED08FDF0AFB2A160AB8FA9D0C5CE4EF127C8), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/glossy3.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for glossy3 in PCD3D_SM5, Default, SM5 (DDC key hash: C59F30FD5BE72F63C331CDEE4CE686B35D336564), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/glossy2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for glossy2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6C75D0950AD3560AEE0B6FFB9832EA4CB65456E2), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/EMISSIVE.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for EMISSIVE in PCD3D_SM5, Default, SM5 (DDC key hash: 7BBA6C0B02E346F2BC06553DDA2A054B083CC7B3), compiling.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/untitled.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/Material.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 88C6659193FAFCAAA5352A6CF4B5DF181DFCE0E2), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/halfcylinder_Cylinder_001.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/halfcylinder222_Cylinder_003.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/erterter.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/cylinderfloor.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/curve.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/cone.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Meshes/cilinder.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/M_AssetPlatform.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/glossy1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for M_AssetPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 9DDF746986804A53D0DD9CDDBE9940107917A1B1), compiling.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for glossy1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FCAA4A8C008648342FB780194ECC9E68D94A04A), compiling.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT3.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/EMISSIVE.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Blueprints/CURVETRANSFORM.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/HALFCYLINDERUVCORRECTED.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/3d_mesh/erterter222.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/LOGO_ONLY_green.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/NewMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for FLOOR_SEGMENT3 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E84D67673D0EF2C3F90FCC6976C958CE5E645EC), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for FLOOR_SEGMENT1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5CFAB010CAE13BB340DD34F59435379A4F83F97C), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 26 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for EMISSIVE in PCD3D_SM5, Default, SM5 (DDC key hash: 603F3FF0565E743D52ADAF883F63DCFF4F3CA4C0), compiling.
ProcessResult.StdOut: LogMaterial: Display: Missing cached shadermap for NewMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 94B9F1B723BBA52FFADB11B45F645B3527B559BB), compiling.
ProcessResult.StdOut: LogShaderCompilers: Display: Submitted 21 shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogCook: Display: Cooked packages 547 Packages Remain 63 Total 610
ProcessResult.StdOut: LogTexture: Display: Building textures: LOGO_ONLY_green (OODLE_AutoDXT, 4096X3112)
ProcessResult.StdOut: LogTextureFormatOodle: Display: non-RDO encode 4096 x 3112 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (13/17): shaders left to compile 1144
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogCook: Display: Cooked packages 548 Packages Remain 62 Total 610
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (11/17): shaders left to compile 1134
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (3/17): shaders left to compile 1124
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (14/17): shaders left to compile 1114
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (1/17): shaders left to compile 1104
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (15/17): shaders left to compile 1094
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (9/17): shaders left to compile 1084
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
ProcessResult.StdOut: LogShaderCompilers: Display: Worker (8/17): shaders left to compile 1074
ProcessResult.StdOut: LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority
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ProcessResult.StdOut: LogCook: Display: Cooked packages 549 Packages Remain 61 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 551 Packages Remain 59 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 552 Packages Remain 58 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 556 Packages Remain 54 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 558 Packages Remain 52 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 562 Packages Remain 48 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 563 Packages Remain 47 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 564 Packages Remain 46 Total 610
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ProcessResult.StdOut: LogCook: Display: Cook Diagnostics: OpenFileHandles=613, VirtualMemory=1450MiB
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ProcessResult.StdOut: LogCook: Display: Cooked packages 586 Packages Remain 24 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 600 Packages Remain 10 Total 610
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ProcessResult.StdOut: LogCook: Display: Cooked packages 610 Packages Remain 0 Total 610
ProcessResult.StdOut: LogCook: Display: Cook Diagnostics: OpenFileHandles=613, VirtualMemory=1232MiB
ProcessResult.StdOut: LogCook: Display: Finishing up...
ProcessResult.StdOut: LogCook: Display: Saving BulkData manifest(s)...
ProcessResult.StdOut: LogCook: Display: Done saving BulkData manifest(s)
ProcessResult.StdOut: LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
ProcessResult.StdOut: LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
ProcessResult.StdOut: LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
ProcessResult.StdOut: LogAssetRegistryGenerator: Display: Saving asset registry v8.
ProcessResult.StdOut: LogAssetRegistryGenerator: Display: Generated asset registry num assets 630, size is 207.09kb
ProcessResult.StdOut: LogAssetRegistryGenerator: Display: Done saving asset registry.
ProcessResult.StdOut: LogShaderLibrary: Display:
ProcessResult.StdOut: LogShaderLibrary: Display: Shader Library 'set2' (PCD3D_SM5) Stats:
ProcessResult.StdOut: LogShaderLibrary: Display: =================
ProcessResult.StdOut: LogShaderLibrary: Display: Assets: 158, Unique Shadermaps: 135 (85.44%)
ProcessResult.StdOut: LogShaderLibrary: Display: Total Shaders: 3396, Unique Shaders: 2726 (80.27%)
ProcessResult.StdOut: LogShaderLibrary: Display: Total Shader Size: 7.67mb, Unique Shaders Size: 6.56mb (85.57%)
ProcessResult.StdOut: LogShaderLibrary: Display: === Extended info:
ProcessResult.StdOut: LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
ProcessResult.StdOut: LogShaderLibrary: Display: Median number of shaders in shadermap: 17
ProcessResult.StdOut: LogShaderLibrary: Display: Maximum number of shaders in shadermap: 494
ProcessResult.StdOut: LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
ProcessResult.StdOut: LogShaderLibrary: Display: 66, 53, 53, 27, 19, 19, 17, 16, 14, 13
ProcessResult.StdOut: LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Saved/Shaders/PCD3D_SM5/ShaderDebug-set2-PCD3D_SM5/Dump.txt'
ProcessResult.StdOut: LogShaderLibrary: Display: =================
ProcessResult.StdOut: LogCook: Display: Cook by the book total time in tick 52.266749s total time 62.152008
ProcessResult.StdOut: LogCook: Display: Peak Used virtual 1850 MiB Peak Used physical 1879 MiB
ProcessResult.StdOut: LogCook: Display: Hierarchy Timer Information:
ProcessResult.StdOut: LogCook: Display: Root: 0.000s (0)
ProcessResult.StdOut: LogCook: Display: CleanSandbox: 0.019s (1)
ProcessResult.StdOut: LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
ProcessResult.StdOut: LogCook: Display: CollectFilesToCook: 0.193s (1)
ProcessResult.StdOut: LogCook: Display: CookModificationDelegate: 0.000s (1)
ProcessResult.StdOut: LogCook: Display: GenerateLongPackageName: 0.001s (1)
ProcessResult.StdOut: LogCook: Display: TickCookOnTheSide: 52.258s (61345)
ProcessResult.StdOut: LogCook: Display: PostLoadPackageFixup: 0.008s (123662)
ProcessResult.StdOut: LogCook: Display: LoadPackageForCooking: 2.383s (610)
ProcessResult.StdOut: LogCook: Display: SavingPackages: 49.745s (61467)
ProcessResult.StdOut: LogCook: Display: BeginPackageCacheForCookedPlatformData: 1.733s (220)
ProcessResult.StdOut: LogCook: Display: PrecachePlatformDataForNextPackage: 1.237s (609)
ProcessResult.StdOut: LogCook: Display: BeginPackageCacheForCookedPlatformData: 1.236s (390)
ProcessResult.StdOut: LogCook: Display: SaveCookedPackage: 1.272s (610)
ProcessResult.StdOut: LogCook: Display: GEditorSavePackage: 1.249s (610)
ProcessResult.StdOut: LogCook: Display: ConvertingBlueprints: 0.005s (610)
ProcessResult.StdOut: LogCook: Display: VerifyCanCookPackage: 0.004s (607)
ProcessResult.StdOut: LogCook: Display: ClearAllCachedCookedPlatformData: 0.007s (610)
ProcessResult.StdOut: LogCook: Display: FinalizePackageStore: 0.001s (1)
ProcessResult.StdOut: LogCook: Display: GeneratingBlueprintAssets: 0.001s (1)
ProcessResult.StdOut: LogCook: Display: SavingCurrentIniSettings: 0.005s (1)
ProcessResult.StdOut: LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
ProcessResult.StdOut: LogCook: Display: SavingAssetRegistry: 0.070s (1)
ProcessResult.StdOut: LogCook: Display: BuildChunkManifest: 0.009s (1)
ProcessResult.StdOut: LogCook: Display: SaveManifests: 0.002s (1)
ProcessResult.StdOut: LogCook: Display: SaveRealAssetRegistry: 0.014s (1)
ProcessResult.StdOut: LogCook: Display: WriteCookerOpenOrder: 0.018s (1)
ProcessResult.StdOut: LogCook: Display: Done!
ProcessResult.StdOut: LogSavePackage: Display: Took 0.000637s to verify the EDL loading graph.
ProcessResult.StdOut: LogCookCommandlet: Display: Misc Cook Stats
ProcessResult.StdOut: LogCookCommandlet: Display: ===============
ProcessResult.StdOut: LogCookCommandlet: Display: NiagaraShader.Misc
ProcessResult.StdOut: LogCookCommandlet: Display: ShadersCompiled=0
ProcessResult.StdOut: LogCookCommandlet: Display: ShaderCompiler
ProcessResult.StdOut: LogCookCommandlet: Display: BlockingTimeSec=0.000017
ProcessResult.StdOut: LogCookCommandlet: Display: AsyncCompileTimeSec=958.601132
ProcessResult.StdOut: LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.812190
ProcessResult.StdOut: LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=1487
ProcessResult.StdOut: LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=1.961917
ProcessResult.StdOut: LogCookCommandlet: Display: GlobalShader.Misc
ProcessResult.StdOut: LogCookCommandlet: Display: ShadersCompiled=0
ProcessResult.StdOut: LogCookCommandlet: Display: MeshMaterial.Misc
ProcessResult.StdOut: LogCookCommandlet: Display: ShadersCompiled=1487
ProcessResult.StdOut: LogCookCommandlet: Display: MaterialShader.Misc
ProcessResult.StdOut: LogCookCommandlet: Display: ShadersCompiled=0
ProcessResult.StdOut: LogCookCommandlet: Display: Package.Load
ProcessResult.StdOut: LogCookCommandlet: Display: NumPreloadedDependencies=276
ProcessResult.StdOut: LogCookCommandlet: Display: NumInlineLoads=18
ProcessResult.StdOut: LogCookCommandlet: Display: NumPackagesLoaded=543
ProcessResult.StdOut: LogCookCommandlet: Display: LoadPackageTimeSec=2.692585
ProcessResult.StdOut: LogCookCommandlet: Display: CookOnTheFlyServer
ProcessResult.StdOut: LogCookCommandlet: Display: PeakRequestQueueSize=362
ProcessResult.StdOut: LogCookCommandlet: Display: PeakLoadQueueSize=212
ProcessResult.StdOut: LogCookCommandlet: Display: PeakSaveQueueSize=204
ProcessResult.StdOut: LogCookCommandlet: Display: Package.Save
ProcessResult.StdOut: LogCookCommandlet: Display: NumPackagesSaved=610
ProcessResult.StdOut: LogCookCommandlet: Display: SavePackageTimeSec=1.196564
ProcessResult.StdOut: LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.149214
ProcessResult.StdOut: LogCookCommandlet: Display: TagPackageExportsTimeSec=0.041827
ProcessResult.StdOut: LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000329
ProcessResult.StdOut: LogCookCommandlet: Display: ResetLoadersTimeSec=0.002472
ProcessResult.StdOut: LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.004573
ProcessResult.StdOut: LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000622
ProcessResult.StdOut: LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.181475
ProcessResult.StdOut: LogCookCommandlet: Display: SerializeExportsTimeSec=0.275230
ProcessResult.StdOut: LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.276836
ProcessResult.StdOut: LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: MBWritten=756.452789
ProcessResult.StdOut: LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
ProcessResult.StdOut: LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
ProcessResult.StdOut: LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
ProcessResult.StdOut: LogCookCommandlet: Display: Package.DiffTotal
ProcessResult.StdOut: LogCookCommandlet: Display: NumberOfDifferentPackages=0
ProcessResult.StdOut: LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
ProcessResult.StdOut: LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: UnversionedProperties
ProcessResult.StdOut: LogCookCommandlet: Display: SavedStructs=0
ProcessResult.StdOut: LogCookCommandlet: Display: SavedMB=0
ProcessResult.StdOut: LogCookCommandlet: Display: EquivalentTaggedMB=0
ProcessResult.StdOut: LogCookCommandlet: Display: CompressionRatio=-nan(ind)
ProcessResult.StdOut: LogCookCommandlet: Display: BitfieldWasteKB=0
ProcessResult.StdOut: LogCookCommandlet: Display:
ProcessResult.StdOut: LogCookCommandlet: Display: Cook Profile
ProcessResult.StdOut: LogCookCommandlet: Display: ============
ProcessResult.StdOut: LogCookCommandlet: Display: 0.CookWallTimeSec=65.608895
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=3.451912
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=62.155305
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.100029
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000008
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=52.365093
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=2.383364
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=1.271954
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=2.969590
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=4.219803
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.078287
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.102355
ProcessResult.StdOut: LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.019049
ProcessResult.StdOut: LogCookCommandlet: Display:
ProcessResult.StdOut: LogCookCommandlet: Display: DDC Summary Stats
ProcessResult.StdOut: LogCookCommandlet: Display: =================
ProcessResult.StdOut: LogCookCommandlet: Display: TotalGetHits = 1757
ProcessResult.StdOut: LogCookCommandlet: Display: TotalGets = 1865
ProcessResult.StdOut: LogCookCommandlet: Display: TotalGetHitPct = 0.942091
ProcessResult.StdOut: LogCookCommandlet: Display: LocalGetHitPct = 0.224665
ProcessResult.StdOut: LogCookCommandlet: Display: SharedGetHitPct = 0.000000
ProcessResult.StdOut: LogCookCommandlet: Display: OtherGetHitPct = 0.717426
ProcessResult.StdOut: LogCookCommandlet: Display: GetMissPct = 0.057909
ProcessResult.StdOut: LogCookCommandlet: Display: TotalPutHits = 108
ProcessResult.StdOut: LogCookCommandlet: Display: TotalPuts = 108
ProcessResult.StdOut: LogCookCommandlet: Display: TotalPutHitPct = 1.000000
ProcessResult.StdOut: LogCookCommandlet: Display: PutMissPct = 0.000000
ProcessResult.StdOut: LogCookCommandlet: Display:
ProcessResult.StdOut: LogCookCommandlet: Display: DDC Resource Stats
ProcessResult.StdOut: LogCookCommandlet: Display: =======================================================================================================
ProcessResult.StdOut: LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
ProcessResult.StdOut: LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
ProcessResult.StdOut: LogCookCommandlet: Display: Texture (Streaming) 2.46 0.00 0 603.55
ProcessResult.StdOut: LogCookCommandlet: Display: MaterialShader 1.39 1.39 63 12.35
ProcessResult.StdOut: LogCookCommandlet: Display: StaticMesh 1.24 1.24 11 28.56
ProcessResult.StdOut: LogCookCommandlet: Display: PhysX (BodySetup) 0.26 0.26 11 16.37
ProcessResult.StdOut: LogCookCommandlet: Display: SoundWave 0.02 0.02 0 2.61
ProcessResult.StdOut: LogCookCommandlet: Display: NavCollision 0.01 0.01 11 0.19
ProcessResult.StdOut: LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 6.32
ProcessResult.StdOut: LogCookCommandlet: Display: Audio (Inline) 0.00 0.00 0 0.00
ProcessResult.StdOut: LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 12 98.19
ProcessResult.StdOut: LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
ProcessResult.StdOut: LogInit: Display:
ProcessResult.StdOut: LogInit: Display: Warning/Error Summary (Unique only)
ProcessResult.StdOut: LogInit: Display: -----------------------------------
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Logical . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryLogical" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Logical from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Trigger . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTrigger" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Trigger from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Set Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Value no longer exists on node Set Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "SetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Set Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Scalar . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryScalar" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Scalar from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Transformation . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryTransformation" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Transformation from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Aximmetry_Camera_Virtual'.
ProcessResult.StdOut: Make sure 'Aximmetry_Camera_Virtual' has been compiled for Get Aximmetry Video from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] OnCameraCut : unable to determine expected signature - is the delegate pin connected? from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Event Dispatcher has no property Assign <invalid delegate> from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Failed to create property K2Node_CreateDelegate_OutputDelegate from <None> due to a bad or unknown type (Delegate) from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] The property associated with Force Temporal Jitter could not be found in '/Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual_C' from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] OnCameraCut Signature Error: Unable to determine expected signature - is the delegate pin connected? from Source: /Game/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.Aximmetry_Camera_Virtual
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] In use pin <Unnamed> no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] In use pin Return Value no longer exists on node Get Aximmetry Video . Please refresh node or break links to remove pin. from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Error: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\StarterContent\Maps\Minimal_Default.umap: [Compiler] Could not find a function named "GetAximmetryVideo" in 'Minimal_Default'.
ProcessResult.StdOut: Make sure 'Minimal_Default' has been compiled for Get Aximmetry Video from Source: /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Minimal_Default
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Shapes/Shape_Cylinder.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/glossy1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Materials/glossy.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/glossy.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT5.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT4.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/EMISSIVE2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_LIGHT2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/EMISSIVE1.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_LIGHT.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/FLOOR_SEGMENT2.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/MATERIALS/CIELING_BLACK.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/LIGHT_MATERIAL/EMISSIVE.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/LIGHT_MATERIAL/LIGHTCOLOR.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/TAA_Mask.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/TAA_Mask.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/Shadow.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Shadow.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Billboard_Base.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/Billboard_Unlit.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/Billboard_Lit.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Reflection.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Color_Merge.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Color_Merger.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Camera.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Billboard.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Shaders/AO.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/AO.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Components/Render_Mode.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Empty_Tonemapper.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Materials/Alpha.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogLinker: Warning: Asset '../../../../../../Users/Kevin/Desktop/CORPORATE_2_V2/CORPORATE_2_V2/set2/Content/Aximmetry_VirtualCam_3-Cam/Blueprints/Aximmetry_Camera_Virtual.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
ProcessResult.StdOut: LogInit: Display: LogUObjectGlobals: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogInit: Display: LogUObjectGlobals: Warning: Failed to load '/Script/Aximmetry': Can't find file.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Trigger . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Trigger . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Set Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Set Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Scalar . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Transformation . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Name specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Order Index specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Generate Mipmaps specifying non-default value no longer exists on node Get Aximmetry Video . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: LogBlueprint: Warning: [AssetLog] C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\Content\Aximmetry_VirtualCam_3-Cam\Blueprints\Aximmetry_Camera_Virtual.uasset: [Compiler] Input pin Default Value specifying non-default value no longer exists on node Get Aximmetry Logical . Please refresh node or reset pin to default value to remove pin.
ProcessResult.StdOut: LogInit: Display: NOTE: Only first 50 warnings displayed.
ProcessResult.StdOut: LogInit: Display:
ProcessResult.StdOut: LogInit: Display: Failure - 110 error(s), 333 warning(s)
ProcessResult.StdOut: LogInit: Display:
ProcessResult.StdOut:
ProcessResult.StdOut: Execution of commandlet took: 62.19 seconds
ProcessResult.StdOut: LogShaderCompilers: Display: === FShaderJobCache stats ===
ProcessResult.StdOut: LogShaderCompilers: Display: Total job queries 1470, among them cache hits 0 (0.00%)
ProcessResult.StdOut: LogShaderCompilers: Display: Tracking 1345 distinct input hashes that result in 787 distinct outputs (58.51%)
ProcessResult.StdOut: LogShaderCompilers: Display: RAM used: 5.88 MB (0.01 GB) of 3276.80 MB (3.20 GB) budget. Usage: 0.18%
ProcessResult.StdOut: LogShaderCompilers: Display: ================================================
ProcessResult.StdOut: LogShaderCompilers: Display: Shaders left to compile 0
ProcessResult.StdOut: LogHttp: Display: cleaning up 0 outstanding Http requests.
ProcessResult.StdOut: LogContentStreaming: Display: There are 1 unreleased StreamingManagers
CommandUtils.Run: Took 67.431501s to run UE4Editor-Cmd.exe, ExitCode=1
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\Kevin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Cook-2022.06.22-13.34.41.txt
InternalUtils.SafeCopyFile: SafeCopyFile C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.06.22-13.33.34.txt C:\Users\Kevin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Cook-2022.06.22-13.34.41.txt
InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2022.06.22-13.33.34.txt
Log.WriteException: ==============================================================================
Log.WriteException: ERROR: Cook failed.
Log.WriteException: (see C:\Users\Kevin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Log.txt for full exception trace)
Log.WriteException:
Log.WriteException: CommandletException: Editor terminated with exit code 1 while running Cook for C:\Users\Kevin\Desktop\CORPORATE_2_V2\CORPORATE_2_V2\set2\set2.uproject; see log C:\Users\Kevin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\Cook-2022.06.22-13.34.41.txt
Log.WriteException: at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters, String& DestLogFile, Int32 ErrorLevel) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 426
Log.WriteException: at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters, Int32 ErrorLevel) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 238
Log.WriteException: at AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\CommandletUtils.cs:line 89
Log.WriteException: at Project.Cook(ProjectParams Params) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 266Wrapped by AutomationException: Cook failed.
Log.WriteException: at Project.Cook(ProjectParams Params) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\CookCommand.Automation.cs:line 278
Log.WriteException: at BuildCookRun.DoBuildCookRun(ProjectParams Params) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 206
Log.WriteException: at BuildCookRun.ExecuteBuild() in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 39
Log.WriteException: at AutomationTool.BuildCommand.Execute() in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 263
Log.WriteException: at AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547
Log.WriteException: at AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 511
Log.WriteException: at AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 175
Log.WriteException: at AutomationTool.Program.<>c__DisplayClass1_0.<Main>b__2() in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 87
Log.WriteException: at AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 739
Log.WriteException: at AutomationTool.Program.Main(String[] Arguments) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 87
Log.WriteException: ==============================================================================
Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)