I've exported my camera data from Aximmetry as an FBX, however when I try and import to UE the import buttons on the FBX importer are greyed out.
Am I missing something crucial? Do I need to assign it a skeleton and if so, how might I do that for it to work correctly?
Interestingly I've sort of figured it out (I think). I've managed to import the FBX data to an existing camera in the sequencer. However This brings up a separate problem, the FBX I've recorded from Aximmetry only seems to be 1 frame of data. And I can't seem to work out how to get it to record properly. Am I missing something?