Cannot terminate running Unreal plugin process

 

Hi,


I'm following the documentation of setting up a multi-machine set up to an LED wall:
https://aximmetry.com/learn/tutorials/for-studio-operators/using-led-walls-for-virtual-production/

When I get to the part about copying the Aximmetry_LEDWallCam asset into my project content folder, cook it and then drag the Unreal project into my compound, I get this error:

Cannot terminate running Unreal plugin process: "UE.exe" (PID:4408) Please restart your computer and then reopen your compound.

I restart and reopen but I still get the error. 

Also when I drag my Unreal project into the flow editor, my node looks different it's missing F1-4 Out pins:

What am I doing wrong?   



   roswell

 
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Eifert@Aximmetry
  -  

Hi Roswell,

There are no F1-4 Out pins cause the loading process of the Unreal node failed before generating those pins.

You need to restart the whole computer when this error happens. It is likely that the Unreal Scene started and never was properly shut down. To prevent this from happening, after the restart, please do not run the Unreal Editor before dragging the Unreal project into Aximmetry.

Warmest regards,