Hi everyone, hope you all are doing great.
I'm currently using the lastest unreal engine version 427 by aximmetry with their own DLSS installed, as I know the original provided by epic is not working in the aximmetry version right now.
Right now we are facing a problem, when the DLSS is activated, the billboard (this time Karim, from the library) looks blurry and when we turn the DLSS off it looks good.
Is there any bug or feature that I have disable that could solve this problem? We really need the DLSS to work in this project.
Here are some screenshots
DLSS ON
DLSS OFF
Thank you in advance.
Not a bug. DLSS simply can’t be disabled for just the billboard when it’s rendered inside UE4. If you want to use DLSS you must turn off,Allow Virtuals.