DLSS BILLBOARD ERROR

 

Hi everyone, hope you all are doing great.

I'm currently using the lastest unreal engine version 427 by aximmetry with their own DLSS installed, as I know the original provided by epic is not working in the aximmetry version right now.

Right now we are facing a problem, when the DLSS is activated, the billboard (this time Karim, from the library) looks blurry and when we turn the DLSS off it looks good.

Is there any bug or feature that I have disable that could solve this problem? We really need the DLSS to work in this project.

Here are some screenshots

DLSS ON



DLSS OFF


Thank you in advance.


   Juanix123

 
Profile Image
TwentyStudios
  -  

Not a bug. DLSS simply can’t be disabled for just the billboard when it’s rendered inside UE4. If you want to use DLSS you must turn off,Allow Virtuals.

 
Profile Image
Juanix123
  -  

So if I want to use DLSS, how can I put a person in the scene?

 
Profile Image
TwentyStudios
  -  

@Juanix123: Like I said, turn off Allow Virtuals. This will composite the billboard in Aximmetry instead of inside the UE4 rendering pipeline.

 
Profile Image
Juanix123
  -  

@TwentyStudios thanks for your time, is really appreciate.

Maybe I'm not understanding something or this is a silly situation but, when I turn Off AllowVirtuals, my billboard disappears, is the same if I'm using a video or connected to my camera.

Should I turn on another setting that I'm missing?



 
Profile Image
Juanix123
  -  

Planar Reflections were turn off, that was the issue. Thanks!