Environment light/Sky Lights

 

Ca we Use Environment light/Dome Lights or sky lights types  in aximmetry?

Are there any suggestion how to accomplish such a thing ?

https://www.youtube.com/watch?v=kF_Ogi6CLQg

   ahmed ahmed

 
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Aximmetry
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Yes, you can. Each material with a name that contains "IBL" can be given an Environment/Specular map.

As an example please check Materials - 03 - Photorealistic - PBR and Standard.xcomp.

 
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ahmed ahmed
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I was thinking if there other way to apply environment map to all shaders  immediately then if needed I can set custom environment map for one object 

So how to do such task in aximmetry ?

 
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Aximmetry
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We are planning to include that feature in the next update.

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