Plugins Nvidia DLSS, Vanishing Point Viper and Vector Missing Modules

 

Hi,

I installed the Nvidia DLSS, Vanishing Point Vector and Viper plugins for Aximmetry Unreal. I put the Nvidia DLSS into the Engine>Plugins>Marketplace folder and the Vanishing Point plugins into the Engine>Plugins folder. But when I try to open a project I get an error about missing modules and can't open Unreal:

    

Any ideas of what I'm doing wrong? Thx.  

   roswell

 
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Eifert@Aximmetry
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Hi Roswell,

Currently, only our versions of the DLSS plugins work. Please ask for the working plugins at sales@aximmetry.com. We are working on a long-term solution that will work with the original plugins.

Read the documentation carefully here: https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/how-to-install-third-party-code-plugins-for-unreal-editor-for-aximmetry/ after you put the plugins in the marketplace of the original Unreal engine, you still need to run install plugins in the Unreal for Aximmetry.

Note, that you don't need to install the Vanishing Point Viper Unreal plugin for the Vanishing Point Viper to work in Aximmetry's cameras.

Warmest regards,


 
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roswell
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Ok thx for the clarification. So for installing third party plugins I put them in the original Unreal Engine plugins>marketplace folder and not the Aximmetry Unreal plugins>marketplace folder, is that correct? 

For Vanishing Point, does this mean I don't need to install the plugin for Vector either?  

 
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Eifert@Aximmetry
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Hi Roswell,

Yes, you put plugins into the Unreal Engine plugins>marketplace. And then run our Unreal (Aximmetry Unreal) and in it select Install Plugins.

If the Vanishing Point Unreal plugin needed the Vector plugin, then you probably no longer need that Vector plugin.

Warmest regards,

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