Trigger the blueprint actor to play animation

 

Hello, can I trigger the blueprint actor to play animation in the Aximmetry.

The result has no effect

   Lee555

 
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HumanContact
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Your Blueprint is setup incorrectly. As per the documentation (linked below) the timeline should be connected to the custom event "trigger play" and not the "Bind Event To Trigger" node. Hope that helps.


https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/passing-trigger-from-the-unreal-scene/

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