Glitches in reflections, when change camera path

 

Hi, I am experiencing a series of glitches when I change the camera path. 

If the camera path does not finish its path completely and I select another one, a kind of glitch or flicker occurs that has to do with the reflections of the back wall.

On the other hand, if the camera path finishes its path and I select another path, this does not happen. 

(attached video)

https://youtu.be/Dgosg0rD3fY

What can this be due to?

I use an unreal enngine scene.

Thank you.

Jorge. 

   Jorcassa

 
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Eifert@Aximmetry
  -  

Hi Jorge,

It's hard to tell.
It seems like when the reflection glitches, it disregards these black screens:

You could change the material or the mesh (geometry) of those screens. And see if that helps.
Or you can even share the material of those screens here and maybe we find something in it.

Warmest regards,


 
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Jorcassa
  -  

Hello, it seems that the problem is when using screen-space reflections. I deactivated them and using planar reflections seems to solve the problem, since it does not only appear when the camera focuses on the screens, but it appears in all scenarios. 

I will continue testing and will update this post in case it keeps happening. 

Thank you very much for your time. 

Jorge.