How to key the floor and walls separately?

FAQ Studio Operators Editions Composer 3D Model Import 3D Scene Editing


Is there a way to key the the floor and walls out separately, because we got slightly difference between green floor and walls. 


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5/23/2022 7:11:15 AM


I'm assuming here that you are using a static camera (the Virtual cam compound) as implementing this method with a Tracked cam compound is not possible. What I suggest is feeding your input signal to two keyer modules. In each one of them, you can key a specific shade of green. You can also, use the cropping modules or the masking modules to get that specific part of the frame you want to key (in your case floor and wall). 

Finally, use the placer module to place the two feeds on top of each other, then send the output to the Test 1 input tab of your Virtual Cam compound.

Best regards,