Augmented reality

 

Is it possible to use recorded video instead of a live camera in Augmented reality. Because I cant get the unreal scene over the recorded. Just over the live camera.



Sincerly


Niclas

   Niclas72

 
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TwentyStudios
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Without tracking data it would just be an AR overlay on top of the recorded video. Just use a Video Player as an input instead of the live input. You probably have to edit the AR compound, but it should be very easy if you follow the path of the live input node and replace it with the video player. Remember to unlink the compound first so you don’t overwrite the original one.