Increasing cpu load

 

So, I saw related thread about my issue, but didnt see solving to that

In my case aximmetry DE project in composer start at:
60%GPU   50%CPU fps 30 (in processor load bar)
after 1 hour the same project reach:
70%GPU  110%CPU  fps 9/15 (in processor load bar) 
need to know why, and if this case is normal.

Intel Xeon boosted to 3.6 GHz, RTX 3080 Ti, Decklink Quad 2, SSD 1tb
Virtual set with 2 virtual cameras and 5 virtual screens with transformation, its not seem that can load system too high



   Pankov

 
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Eifert@Aximmetry
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Hi Pankov,

One reason could be, that the Unreal scene is poorly optimized. Like the scene has something in it that constantly creates objects and never destroys them.
You could compare what Unreal's profiler shows after an hour compared to what it shows at the start of the scene: https://docs.unrealengine.com/4.27/en-US/TestingAndOptimization/PerformanceAndProfiling/Profiler/

Warmest regards,