Hello, I have multiple levels in my unreal scene. One of them is a beach level, and if I run the project as live sync in Aximmetry, it shows the beach as it should. However, when I run the project in Cooked mode, the water is not there, and looks like a desert! The sand and everything else is still there, just no water.
Also, my level-change blueprint always shows in the cooked version even when I set it outside the boundaries and check the box next to actor hidden in game of my level, but it does not show up in the live sync. Does anybody know why these things happen, or possibly have a solution? Thank you.
Bump. Does anybody have any tips or have you seen this before?