We are utilizing a tracking system that provide lens data together with the Unreal engine.
What's the best way to modify the focus distance for the background and the look of the bokeh when using the tracked camera?
If we switch to manual lens, we loose the focal length and distortion data. All we want to do is to utilize a different focal distance for the background. Ideally we would like to make adjustments to blades and look of bokeh as well.