Hello! How are you?
We need to use Unreal/Aximmetry to show PowerPoint presentations. We are having trouble reproducing accurate colors and sharp images/texts. Everything is blurry and the colors are different from the source. Please, check the video in the link below. Just so you can see the difference, we switched between the Video Material Input from Unreal to a PNG overlaid (added in post in Premiere).
Vídeo File: https://drive.google.com/file/d/1t9_e5RIOabafQIX8Tn4GPk7i3r-mQQmb/view?usp=sharing
Also, please check the configurations we are using in Unreal/Aximmetry for the Video Material:
Obs: We've changed the "In Color Space" trying to match the source PPT color to the image in the Video Material.
Could you help us finding a solution, please?
Thank you very much!
Hello,
This could be because of the Anti-Aliasing of the Unreal engine. Our implementation of Unreal Engine uses a custom render pass to exclude certain meshes from the AA. Setting the used mesh's "Render CustomDepth Pass" to true and "CustomDepth Stencil Value" to 8 will prevent Anti-Aliasing. You can find both settings in the Advanced part of the Rendering of a mesh. Like below:
I suggest you set it to your tv screen as well.
Also, is there a reason for using REC 601 as your color space? You should use REC 701.
Best regards,