Hello,
I have and unreal scene and a ptz tracked camera. Since my set is not very big I want to virtualize my camera and do some flights. If my virtual camera comes from left or right my talent seems like a sticker so I changed the billboard look at camera combobox from Off to Look at camera or Look at camera plane and then my talent disappears like the billboard is in perpendicular to the camera instead of in front of the camera.I realized of that because I can see the casted shadow on the floor.
Can you tell what I'm doing wrong?
Hi Sergio, This already happened to me, you have to modify the rotation parameters of the billboard, whether or not the Look at camera is activated, this parameter acts independently.
I hope to be helpful