Hi,
I'm quite new to Aximmetry and UE4 so please be understanding...
I've tried to recreate https://aximmetry.com/learn/tutorials/for-studio-operators/using-led-walls-for-virtual-production/ and couple of things doesn't work. I have really basic setup with 1 flat screen/LED wall, HTC Vive tracking system, 1 camera (Blackmagic Pocket 4K) + 4k capture card.
1. First of all when I connect control data [LEDWallCam_Prev_3-Cam_4-Wall.xcomp] with control data [UE4 scene] I can't move camera, it looks like the tracking is connected to different camera (it works when I connect record data --> control data).
2. I don't know how to change virtual camera lens settings to match real camera lenses.
3. When out size [LEDWallCam_Prev_3-Cam_4-Wall.xcomp] is connected to out size [UE4 scene] preview is very blurry/low resolution and I can't find how I can control it...
4. In the messages panel there is a constant spamm as you can see on the picture above.
5. Frustum and Fill doesn't seem to work either. Fill has "no output" info all the time and Frustum ignores camera movement.
6. There are other, smaller issues like controling the size/resolution of the frustum/fill, etc. but it is probably connected with problems I mentioned earlier.
Thank You for any help,
Aleksander
Can anyone help with this Aximmetry comp?