Hello! I have a situation!
I'm working on modeling a studio in Cinema 4D!
I only use basic materials and lights from the Cinema. I set reflection and color on materials! On some objects I also add textures that I place with UVW Mapping on objects! So nothing complicated! Export in .dae format, collada 1.5!
The fun begins when I put the studio in Aximmetry! Here the objects have no reflection!
Can anyone tell me how I can export correctly from Cinema 4D so that I have reflections in the wonderful Aximmetry? I watched some tutorials but they are for 3D Max, and Cinema 4D is "a little" different!