Hi
I have some issue, most likely my own doing but am lost.
We have setup with the Axi Camera Calibrator, so its taking our settings and sending them into the Tracked data. In the Calibrator app, we are centered and it looks fine there, and the rotation seems 'ok' but when the project opens in Axi its as if there is a base rotation. The scene + studio are 0'd out, so at a loss.. any pointers? The real world poles have a laser from camera pointing on them, while the 3D pole is completely offset, trackers are putting out very close to 0'd data
Ok so made a new project entirely and the issue was persisting. Uninstalled Axi, reinstalled and redid all the base project files and the Studio was then aligned properly center. So not sure what i did but somewhere must have added a rotation within one of the compounds... could not find it.
Anyway, even with this all done, i cannot seem to get the Tracker + Camera to perfectly rotate and match the real/virtual poles. Is there a more of an indepth demonstration for doing with with Antilatency?