Issues with camera tracking export
Content Creation Bugs 3D Scene Editing 3D Scene Export Camera Tracking Unreal
When recording with the Record_3-Audio compound. It will not record (add) the camera transform in the Studio, but will record the transform of Scene and Origin:
Otherwise, it should be in the same position in Unreal. Note that Unreal uses centimeters while Aximmetry uses meters, this shouldn't be a problem however and the dimensions should be automatically converted.
When using Master TC, it could be that the TimeCode's start value is very big like over a million long. This will make the animation have empty frames from 0 until the start of the TimeCode in an animation editor. Which might be hard to notice in the animation editor.