I read on your site that in the future it will be possible to run multirender without having to use multiple machines. When could this feature arrive? Will it work even if you are using Unreal?
I read on your site that in the future it will be possible to run multirender without having to use multiple machines. When could this feature arrive? Will it work even if you are using Unreal?
Hi,
The easiest way to do it is just by duplicating everything in the xcomp. You can easily drag-select everything and copy-paste: (it is only possible with projects without Unreal)
This will also duplicate the Control Boards.
If you instead want one Camera compound to produce 2 or more camera outputs simultaneously that can require extensive editing of the camera compound and even the Render compound. But it is possible.
Warmest regards,
Hello,
That is a limitation from Unreal Engine which our developers are working hard to find a solution for it. Unfortunately, we don't have an exact date for its release.
Yes, the goal is to be able to render an Unreal scene in real-time more than once in one machine. Currently, you can do that using Aximmetry's own engine.