Licenses for simultaneous rendering of all cameras in multi machine mode

 

To be able to perform the simultaneous rendering of an unreal project of 3 tracked cameras (antilatency and realsense) to be able to switch them from an external studio switch, are 1 broadcast edition and 2 professional edition okay?

   ELimpia

 
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Ahmed@Aximmetry
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Hello,

Yes, that combination will work. The control machine should have the Broadcast edition, while the slaves can have lower editions based on the features you need. Since you are going to use RealSense and antilatency, the Professional edition should be enough.