Missing ambient occlusion unreal tracked camera V.4.1

 

Hi 

using the 2021.4.1 I noticed that the ambient occlusion control is missing or isn't where I expect it was. 

can you help me? I need to have the same layout as "non tracked" in mixed production.

Thanks

   SamBVstudio

 
Profile Image
Eifert@Aximmetry
  -  

Hi,

There is no ambient occlusion for tracked cameras.
Probably the best you can do is to turn off the ambient occlusion for the virtual camera.
Note, an ambient occlusion in a tracked camera can cause all kinds of visual issues as the position of the billboard is not as fixed as in a virtual camera.

Warmest regards,