Hi Aximmetry,
I try to use HTC Vive Tracker as my camera trakcer device. I follow the document(https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/experimenting-with-htc-vive-camera-tracking-using-unreal-scene/) to config, and refered to tutorials by Richard Frantzen in youtube (https://www.youtube.com/playlist?list=PLMJT6fk-b4aDDqXN7aNea6wrQLxCQKs72).
But, at last it result still drifting. It drive me crazy~
I found it's very hard to calibrate the tracker posion and camera zoom, I have some questions:
- Calibrating the tracker position: since the sensor parameter is sensitive, how can I know if the parameter is correct?
- Calibrating the camera zoom: the rule is "the least gliding between the real object and the virtual pattern", does the markers postion matter?
Hello,
Calibration needs a lot of patience and trial and error.
The sensor size parameter is really important. You can look for the size of your camera sensor online.
The markers are there to give you an idea of how good your calibration is.