If I want to modify the demo scene ("News room"), could I open it
in your Unreal-Axymmetry version, customize it: add or change assets, then cook it and re-open it in
Aximmetry? If yes, where is it and how to?
Help documentation and tutorials should be improved. It’s very hard to understand step by step. There’s a lack of simple examples from demo scenes.
Thanks
Those demo scenes are rendered with the internal Aximmetry 3D engine, not UE4. Naturally they can’t be opened and edited on UE4. There are some fairly detailed tutorials on the Aximmetry YouTube channel on working with their 3D engine.