After this release, with all libraies renewed, I've an important issue in virtual camera:
the billboard doesn't go behind object if I don't use allow virtual, that is a big bug because I can't use this method if I use dlss due to ghosting. Have you already solved this issue in 4.2 or do you have a quick way to resolve?
I don't want to adjust a lot of things for nothing like last week with 4.1 due to tracking issue because I've a production in some days.
please give me fast reply
thanks
UPDATE:
With a fresh unreal project and aximmetry camera, after level migration, I resolve 3d issue BUT with Allow Virtual OFF there is persistent issue with Niagara particles (ex. pyros) in front of billboard, it doesn't go behind theme.