Hi, guys. I hope you're well.
Im working with a virtual set in Unreal + Aximmetry and I need to control the virtual screen opacity.
I have no idea which one is the proper node to control it. I've been trying with smooth vector, but its not working as I expect.
I need to turn the screen off and on smoothly. Does anyone knows how to proceed in this kind of situation?
Thank you.
Hi, guys. I've been watching some tutorials and I figured out it.
I just used these nodes inside opacity (on overlay node).
Let me know if you have another solution for it.
Thanks,
M.