Hi everyone,
When I turn Allow Virtuals on, the Billboard just disappear. But when it's off, the the Billboard shows up just fine. I've turned on Enable Support global clip plane for Planar Reflections in UE, and of course Set Custom Depth-Stencil Pass to Enabled with Stencil, but that doesn't help either. Anyone knows what could seem to be the problem here? Thank you.
It’s probably actually placed outside the scene. If your B-Mask pin isn’t connected or if something is wrong with the B-Mask output (check it) you will see it when allow Virtuals are turned off. Is the floor plane clipping the billboard correctly when Allow Virtuals is off?