Hi Everyone:
I am perplexed:
I have a marketplace asset- the new york alley scene. I have added the tracked camera into UE, etc.- all is OK.
In Aximmetry- I loaded the scene, no problem, I have my composite working (real camera and UE scene)- all looks great and everything works well- EXCEPT:
The UE scene and the real camera comp- scale is wrong. I went into edit scene mode, assigned to my preview monitor- but there is no 'cursor' on my preview screen, as I assume I can use this mode to scale down my UE scene to match the tracked camera?
I can't figure out how to match the scale of the virtual UE scene with the tracked camera....
Thanks,
RACERG
Hi,
You can edit and scale down the scene in Unreal for Aximmetry. You can use the Live Sync mode to have a fast workflow: https://aximmetry.com/learn/tutorials/for-aximmetry-de-users/how-to-install-and-work-with-the-unreal-engine-based-de-edition/#interactive-editing
It is possible to edit scene objects in the preview monitor if they are made in and rendered by Aximmetry.
We strongly recommend when setting up your Unreal scene to use real-world values and scales.
Warmest regards,