Hi, I have just started using a Panasonic aw-UE100 ptz camera to display augmented reality elements within real environments. I am finding it very difficult to calibrate the virtual scene with the real scene. Since when I pan or tilt the camera, the virtual object shifts a bit with respect to the scene captured by the camera which gives a pretty bad result.
Any advice on how to adjust both scenes properly?
I am using TrackedCam_AR_Unreal_Prev_3-Cam in aximmetry.
Could it be a camera calibration problem?
Is there any best practice guide?