I want to use soft shadow in our AR project but it doesn't work.
When I use Raytracing there's no shadow catches.
How can I get dynamic soft shadow?
Thank you
I want to use soft shadow in our AR project but it doesn't work.
When I use Raytracing there's no shadow catches.
How can I get dynamic soft shadow?
Thank you
Hello,
you can get dynamic soft shadows using Unreal's Distance Field Shadow(DFS) feature.
First, you have to turn on Generate Mesh Distance Fields in the Project settings, then restart the project.
Second, go to your light source and turn on Distance Field Shadow.
For more information, you can have a look at the Unreal Engine documentation regarding this feature.
Hi,
Raytracing is not yet fully supported with TrackedCam_AR_Unreal_Prev_3-Cam.
Do you want soft shadows with Raytracing or just soft shadows in general?
Warmest regards,