Hi,
I just installed GPU lightmass plugin in unreal editor for Aximmetry everything works fine but even after the light buid gets completed still the lighting needs to be rebuilt error in red is not disappearing. Please tell me how to fix it. And I tried to use ray tracing and in the camera setting i changed it to Rasterized shadow and ray traced reflection everything works perfect but i couldn't see any shadows followed everything correctly according to the document. Please tell me how to fix it as well.
Thank you.
I don’t know what might cause your GPU lightmass needs to be rebuilt error, but I recommend deleting all previously built lighting and all intermediate files from your project to start fresh.
Regarding shadows, do you mean the Billboard shadows are missing, or real-time rasterized shadows in general?