When projecting a video on my virtual screen I have problems with the colors and "ghosting" of the moving images.
the colors are overly saturated and have high contrast, I have turned on the HDR out option and things seem to be better but still, the quality is low.
also, I have problems with ghosting the moving images on the screen.
Does anyone else have the same problems?
Here is the link to a video where I tried to capture the problem: https://vimeo.com/626628828
I'm using unreal engine 4 for Aximmetery
Make sure you follow the settings listed here in your Unreal Project:
You probably want to disable Motion Blur at Edit / Project Settings / Engine / Rendering / Default Settings - Motion Blur.
Also, consider what type of material you want to use as a virtual screen in Unreal.
If your issues still happen, please post more footage, including the original video that is being projected.